Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | mesa: remove debug code | Brian Paul | 2008-07-08 | 1 | -1/+0 |
| | |||||
* | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | 2008-07-08 | 1 | -5/+2 |
| | | | | The old implementation could overwrite the caller's param buffer. | ||||
* | mesa: fix some error codes in _mesa_ShaderSourceARB() | Brian Paul | 2008-07-03 | 1 | -4/+4 |
| | |||||
* | Fix a number of MINGW32 issues | Zhang | 2007-07-21 | 1 | -4/+4 |
| | |||||
* | silently ignore DeleteProgram/Shader(id=0) | Brian | 2007-03-15 | 1 | -13/+19 |
| | |||||
* | alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warning | Brian | 2007-03-13 | 1 | -4/+9 |
| | |||||
* | fix mem leak in _mesa_ShaderSourceARB() | Brian | 2007-02-26 | 1 | -0/+2 |
| | |||||
* | Massive re-org of GLSL-related API functions. | Brian | 2006-12-19 | 1 | -0/+667 |
Added new GLSL functions to struct dd_function_table. main/shaders.c calls GLSL functions through the dd_function_table. shader/shader_api.c implements the API functions. Other assorted changes, fixes everywhere else. |