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path: root/src/mesa/main/shaders.c
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* mesa: remove debug codeBrian Paul2008-07-081-1/+0
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* mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul2008-07-081-5/+2
| | | | The old implementation could overwrite the caller's param buffer.
* mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul2008-07-031-4/+4
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* Fix a number of MINGW32 issuesZhang2007-07-211-4/+4
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* silently ignore DeleteProgram/Shader(id=0)Brian2007-03-151-13/+19
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* alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warningBrian2007-03-131-4/+9
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* fix mem leak in _mesa_ShaderSourceARB()Brian2007-02-261-0/+2
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* Massive re-org of GLSL-related API functions.Brian2006-12-191-0/+667
Added new GLSL functions to struct dd_function_table. main/shaders.c calls GLSL functions through the dd_function_table. shader/shader_api.c implements the API functions. Other assorted changes, fixes everywhere else.