Commit message (Expand) | Author | Age | Files | Lines | ||
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* | i965: Start building 965 FS backend. | Eric Anholt | 2010-08-26 | 1 | -11/+21 | |
* | mesa: Free linked shaders when deleting the shader program. | Eric Anholt | 2010-08-18 | 1 | -0/+6 | |
* | glsl2: Move ir_to_mesa handling to driver CompileShader and LinkShader hooks. | Eric Anholt | 2010-08-13 | 1 | -0/+2 | |
* | Merge remote branch 'origin/master' into glsl2 | Eric Anholt | 2010-07-26 | 1 | -9/+7 | |
* | mesa: add geometry shader fields to gl_shader_program | Brian Paul | 2010-07-02 | 1 | -0/+5 | |
* | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | 2010-06-28 | 1 | -1/+3 | |
* | mesa: Remove unnecessary header. | Vinson Lee | 2010-06-26 | 1 | -1/+0 | |
* | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 1 | -3/+3 | |
* | mesa: refactor shader api / object code | Brian Paul | 2010-06-10 | 1 | -0/+386 |