Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: Validate image units when the texture state changes. | Francisco Jerez | 2014-01-15 | 1 | -0/+9 |
| | | | | | Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Paul Berry <[email protected]> | ||||
* | mesa: Implement the GL entry points defined by ARB_shader_image_load_store. | Francisco Jerez | 2014-01-15 | 1 | -0/+42 |
v2: Name image format classes consistently, fix array and 3D teximage selection with layered = GL_FALSE, make sure that the user-specified layer is less than the number of texture layers, add some asserts. Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Paul Berry <[email protected]> |