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src
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mesa
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main
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shaderimage.h
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Author
Age
Files
Lines
*
mesa: split _NEW_TEXTURE into _NEW_TEXTURE_OBJECT & _NEW_TEXTURE_STATE
Marek Olšák
2017-03-29
1
-1
/
+1
*
mesa: Move shader memory barrier functions into barrier.c.
Francisco Jerez
2016-08-24
1
-6
/
+0
*
mesa/shaderimage: Added func to get the GL_IMAGE_CLASS from the format
Antia Puentes
2016-03-03
1
-0
/
+6
*
mesa/shaderimage: Make is_image_format_supported public
Antia Puentes
2016-03-03
1
-0
/
+8
*
mesa: Get rid of texture-dependent image unit derived state.
Francisco Jerez
2015-10-09
1
-9
/
+0
*
mesa: Expose function to calculate whether a shader image unit is valid.
Francisco Jerez
2015-10-09
1
-0
/
+11
*
mesa: Reset image unit state to the default values when a bound image is dele...
Francisco Jerez
2015-08-20
1
-0
/
+6
*
mesa: Implement glMemoryBarrierByRegion
Marta Lofstedt
2015-08-17
1
-0
/
+3
*
mesa: Initialize image units to default state on context creation.
Francisco Jerez
2015-05-04
1
-0
/
+6
*
mesa: Add extern "C" guards to shaderimage.h to allow inclusion from C++ code.
Francisco Jerez
2015-05-04
1
-0
/
+8
*
mesa: Export shader image format to mesa format conversion function.
Francisco Jerez
2015-05-04
1
-0
/
+7
*
glapi: Add infrastructure for ARB_multi_bind
Fredrik Höglund
2014-05-02
1
-0
/
+3
*
mesa: Validate image units when the texture state changes.
Francisco Jerez
2014-01-15
1
-0
/
+9
*
mesa: Implement the GL entry points defined by ARB_shader_image_load_store.
Francisco Jerez
2014-01-15
1
-0
/
+42