index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
main
/
shaderimage.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
mesa: Clean up some endianness adapters for shader image formats.
Eric Anholt
2020-02-05
1
-19
/
+4
*
main: allow external textures for BindImageTexture
Yevhenii Kolesnikov
2020-01-08
1
-1
/
+5
*
mesa: Redefine the RG formats as array formats.
Eric Anholt
2019-10-20
1
-16
/
+8
*
mesa: don't forget to clear _Layer field on texture unit
Lionel Landwerlin
2019-10-01
1
-1
/
+1
*
mesa: add EXT_shader_image_load_store glBindImageTextureEXT function
Pierre-Eric Pelloux-Prayer
2019-08-06
1
-9
/
+39
*
mesa: release references to image textures when a context is destroyed
Gert Wollny
2019-02-05
1
-0
/
+10
*
Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"
Francisco Jerez
2018-05-23
1
-13
/
+12
*
mesa: GL_EXT_texture_norm16 extension plumbing
Tapani Pälli
2018-04-25
1
-4
/
+3
*
mesa: reduce the size of gl_image_unit (v2)
Marek Olšák
2018-02-13
1
-0
/
+2
*
mesa: simplify _mesa_is_image_unit_valid for buffers
Marek Olšák
2017-06-22
1
-12
/
+13
*
mesa: add KHR_no_error support for glBindImageTextures()
Samuel Pitoiset
2017-05-29
1
-31
/
+47
*
mesa: add KHR_no_error support for glBindImageTexture()
Samuel Pitoiset
2017-05-29
1
-0
/
+15
*
mesa: add bind_image_texture() helper
Samuel Pitoiset
2017-05-29
1
-7
/
+16
*
mesa: add set_image_binding() helper
Samuel Pitoiset
2017-05-29
1
-36
/
+34
*
mesa: remove unused layered parameter from validate_bind_image_texture()
Samuel Pitoiset
2017-05-29
1
-4
/
+4
*
mesa: stop abstracting texture object hashtable locking
Timothy Arceri
2017-04-07
1
-2
/
+3
*
mesa: add NV_image_formats extension support
Lionel Landwerlin
2016-11-18
1
-6
/
+16
*
mesa: Move shader memory barrier functions into barrier.c.
Francisco Jerez
2016-08-24
1
-51
/
+0
*
mesa: allow mutable buffer textures to back GL ES images
Ilia Mirkin
2016-03-29
1
-1
/
+6
*
mesa: fix malformed assertion in _image_format_class_to_glenum()
Brian Paul
2016-03-08
1
-1
/
+1
*
mesa/shaderimage: Added func to get the GL_IMAGE_CLASS from the format
Antia Puentes
2016-03-03
1
-0
/
+45
*
mesa/shaderimage: Make is_image_format_supported public
Antia Puentes
2016-03-03
1
-8
/
+5
*
mesa/main: Avoid `void function returning a value` warning.
Jose Fonseca
2016-01-08
1
-2
/
+4
*
mesa: Get rid of texture-dependent image unit derived state.
Francisco Jerez
2015-10-09
1
-14
/
+0
*
mesa: Skip redundant texture completeness checking during image validation.
Francisco Jerez
2015-10-09
1
-1
/
+2
*
mesa: Expose function to calculate whether a shader image unit is valid.
Francisco Jerez
2015-10-09
1
-4
/
+4
*
mesa: remove Driver.BindImageTexture
Marek Olšák
2015-10-03
1
-9
/
+0
*
mesa: Refuse to bind a mutable texture object to an image unit in GLES.
Francisco Jerez
2015-08-20
1
-0
/
+12
*
mesa: Initialize image unit state to different defaults in GLES.
Francisco Jerez
2015-08-20
1
-2
/
+3
*
mesa: Reset image unit state to the default values when a bound image is dele...
Francisco Jerez
2015-08-20
1
-6
/
+13
*
mesa: Reject image formats not supported by GLES.
Francisco Jerez
2015-08-20
1
-2
/
+65
*
mesa: Don't lose track of the shader image layer originally specified by the ...
Francisco Jerez
2015-08-20
1
-5
/
+6
*
mesa: Implement glMemoryBarrierByRegion
Marta Lofstedt
2015-08-17
1
-0
/
+40
*
mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().
Kenneth Graunke
2015-07-20
1
-1
/
+1
*
mesa: Update image unit state when glBindImageTexture is called with texture=0.
Francisco Jerez
2015-05-04
1
-16
/
+15
*
mesa: Initialize image units to default state on context creation.
Francisco Jerez
2015-05-04
1
-0
/
+13
*
mesa: Validate original image internal format rather than derived mesa format.
Francisco Jerez
2015-05-04
1
-3
/
+3
*
mesa: Call _mesa_test_texobj_completeness() before using _MaxLevel in image v...
Francisco Jerez
2015-05-04
1
-3
/
+4
*
mesa: Add support for binding a buffer texture to a shader image unit.
Francisco Jerez
2015-05-04
1
-31
/
+42
*
mesa: Export shader image format to mesa format conversion function.
Francisco Jerez
2015-05-04
1
-5
/
+5
*
mesa/shaderimage.c: fix inconsistent sign warning
Alon Levy
2014-10-23
1
-1
/
+1
*
mesa: Implement glBindImageTextures
Fredrik Höglund
2014-05-02
1
-0
/
+138
*
glapi: Add infrastructure for ARB_multi_bind
Fredrik Höglund
2014-05-02
1
-0
/
+5
*
mesa: Fix Type A _INT formats to MESA_FORMAT naming standard
Mark Mueller
2014-01-27
1
-18
/
+18
*
mesa: Fix MESA_FORMAT names containg SIGNED
Mark Mueller
2014-01-27
1
-12
/
+12
*
mesa: Change many Type P MESA_FORMATs to meet naming spec
Mark Mueller
2014-01-27
1
-10
/
+10
*
mesa: Change many Type A MESA_FORMATs to meet naming standard
Mark Mueller
2014-01-27
1
-6
/
+6
*
mesa: Rename 4 color component unsigned byte MESA_FORMATs
Mark Mueller
2014-01-27
1
-2
/
+2
*
mesa: change gl_format to mesa_format
Mark Mueller
2014-01-27
1
-2
/
+2
*
mesa: Validate image units when the texture state changes.
Francisco Jerez
2014-01-15
1
-0
/
+11
[next]