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path: root/src/mesa/main/shaderimage.c
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* mesa: Refuse to bind a mutable texture object to an image unit in GLES.Francisco Jerez2015-08-201-0/+12
* mesa: Initialize image unit state to different defaults in GLES.Francisco Jerez2015-08-201-2/+3
* mesa: Reset image unit state to the default values when a bound image is dele...Francisco Jerez2015-08-201-6/+13
* mesa: Reject image formats not supported by GLES.Francisco Jerez2015-08-201-2/+65
* mesa: Don't lose track of the shader image layer originally specified by the ...Francisco Jerez2015-08-201-5/+6
* mesa: Implement glMemoryBarrierByRegionMarta Lofstedt2015-08-171-0/+40
* mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().Kenneth Graunke2015-07-201-1/+1
* mesa: Update image unit state when glBindImageTexture is called with texture=0.Francisco Jerez2015-05-041-16/+15
* mesa: Initialize image units to default state on context creation.Francisco Jerez2015-05-041-0/+13
* mesa: Validate original image internal format rather than derived mesa format.Francisco Jerez2015-05-041-3/+3
* mesa: Call _mesa_test_texobj_completeness() before using _MaxLevel in image v...Francisco Jerez2015-05-041-3/+4
* mesa: Add support for binding a buffer texture to a shader image unit.Francisco Jerez2015-05-041-31/+42
* mesa: Export shader image format to mesa format conversion function.Francisco Jerez2015-05-041-5/+5
* mesa/shaderimage.c: fix inconsistent sign warningAlon Levy2014-10-231-1/+1
* mesa: Implement glBindImageTexturesFredrik Höglund2014-05-021-0/+138
* glapi: Add infrastructure for ARB_multi_bindFredrik Höglund2014-05-021-0/+5
* mesa: Fix Type A _INT formats to MESA_FORMAT naming standardMark Mueller2014-01-271-18/+18
* mesa: Fix MESA_FORMAT names containg SIGNEDMark Mueller2014-01-271-12/+12
* mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller2014-01-271-10/+10
* mesa: Change many Type A MESA_FORMATs to meet naming standardMark Mueller2014-01-271-6/+6
* mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller2014-01-271-2/+2
* mesa: change gl_format to mesa_formatMark Mueller2014-01-271-2/+2
* mesa: Validate image units when the texture state changes.Francisco Jerez2014-01-151-0/+11
* mesa: Implement the GL entry points defined by ARB_shader_image_load_store.Francisco Jerez2014-01-151-0/+477