Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | mesa: Clean up header file inclusion in shaderapi.h. | Vinson Lee | 2010-11-20 | 1 | -1/+3 |
* | mesa: Make metaops use program refcounts instead of names. | Eric Anholt | 2010-10-29 | 1 | -1/+7 |
* | mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation() | Brian Paul | 2010-10-28 | 1 | -0/+7 |
* | mesa: Skeletal support for GL_EXT_separate_shader_objects | Ian Romanick | 2010-10-27 | 1 | -0/+9 |
* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -1/+1 |
* | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | 2010-06-28 | 1 | -0/+3 |
* | mesa: refactor shader api / object code | Brian Paul | 2010-06-10 | 1 | -0/+166 |