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path: root/src/mesa/main/shaderapi.c
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* mesa: Remove warning that geometry shader support is experimental.Paul Berry2013-10-121-6/+0
* mesa: Disallow relinking if a program is used by an active XFB object.Kenneth Graunke2013-09-121-7/+8
* glsl: During linking, record whether a GS uses EndPrimitive().Paul Berry2013-09-111-0/+1
* glsl: Refactor handling of gl_ClipDistance/gl_ClipVertex linkage rules for GS.Paul Berry2013-08-231-0/+1
* main: Warn that geometry shader support is experimental.Paul Berry2013-08-011-0/+6
* mesa/shaderapi: Allow 0 GEOMETRY_VERTICES_OUT.Fabian Bieler2013-08-011-1/+1
* mesa: Copy linked program data for GS.Paul Berry2013-08-011-0/+8
* mesa: Refactor copying of linked program data.Paul Berry2013-08-011-0/+21
* main: Allow for the possibility of GL 3.2 without ARB_geometry_shader4.Paul Berry2013-08-011-3/+2
* main: Fix geometry shader error messages (missing right paren)Paul Berry2013-08-011-3/+3
* mesa: add MESA_GLSL debug flag to dump shaders on compile errorMarek Olšák2013-07-301-5/+14
* mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.Eric Anholt2013-06-211-1/+2
* mesa: Move shader compiler API code to shaderapi.cEric Anholt2013-06-211-4/+38
* mesa: Use shared code for converting shader targets to short strings.Eric Anholt2013-06-211-15/+2
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* mesa: remove #ifdef FEATURE_ES2, add some comments insteadBrian Paul2013-04-091-2/+9
* ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for arrays.Haixia Shi2013-04-011-2/+4
* shaderapi: Fix AttachShader errorbma2013-02-131-0/+14
* mesa: Initially populate the display list with the exec list.Eric Anholt2013-01-211-81/+0
* mesa: Drop manual checks for outside begin/end.Eric Anholt2013-01-211-10/+0
* mesa: Add GetProgramiv support for GL_PROGRAM_BINARY_LENGTHIan Romanick2013-01-111-0/+3
* mesa: Add tracking for GL_PROGRAM_BINARY_RETRIEVABLE_HINT stateIan Romanick2013-01-111-0/+57
* mesa: Emit errors for geometry shader enums when ARB_gs4 is not supportedIan Romanick2013-01-111-5/+15
* mesa: Add stub implementations of glGetProgramBinary and glProgramBinaryIan Romanick2013-01-111-0/+55
* mesa: Fix the naming of _mesa_ProgramParameteriARBIan Romanick2013-01-111-2/+2
* mesa: Make a function is_transform_feedback_active_and_unpaused.Paul Berry2012-12-181-5/+3
* mesa: Rename API_OPENGL to API_OPENGL_COMPAT.Paul Berry2012-11-291-3/+3
* mesa: Return 0 for XFB_VARYING_MAX_LENGTH if no varyingsMatt Turner2012-11-271-21/+15
* mesa: Fix const correctness of API implementation functions.Paul Berry2012-11-121-1/+1
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-121-17/+17
* mesa: disable ProgramParameteri until it is neededJordan Justen2012-11-031-4/+0
* glapi: alias ProgramParameteriARB to ProgramParameteriJordan Justen2012-11-031-1/+1
* mesa shaderapi: don't enable various functions for GL COREJordan Justen2012-11-031-0/+2
* dispatch: GLES1 fixes for _mesa_create_exec_table().Paul Berry2012-11-011-35/+39
* mesa: Don't flatten IF statements by default.Kenneth Graunke2012-10-161-0/+1
* mesa: Don't set shaderapi dispatch pointers for many things in ES2 or coreIan Romanick2012-09-281-19/+31
* mesa: Set dispatch pointer for glShaderBinaryIan Romanick2012-09-281-0/+1
* Temporarily revert "mesa: remove remaining FEATURE_* defines where protected ...José Fonseca2012-09-151-0/+4
* mesa: remove remaining FEATURE_* defines where protected by API check.Oliver McFadden2012-09-151-4/+0
* mesa: remove FEATURE_EXT_transform_feedback define.Oliver McFadden2012-09-151-4/+0
* mesa: remove FEATURE_ARB_shader_objects and related defines.Oliver McFadden2012-09-151-16/+0
* mesa: remove FEATURE_ARB_fragment_shader define.Oliver McFadden2012-09-151-6/+0
* mesa: remove FEATURE_ARB_vertex_shader define.Oliver McFadden2012-09-151-8/+1
* Remove useless checks for NULL before freeingMatt Turner2012-09-051-3/+1
* Don't cast the return value of malloc/reallocMatt Turner2012-09-051-4/+4
* mesa/es: Validate glCreateShader targets in Mesa code rather than the ES wrapperIan Romanick2012-08-241-1/+1
* mesa/es: Validate glGetProgramiv pnames in Mesa code rather than the ES wrapperIan Romanick2012-08-241-8/+31