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src
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mesa
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main
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shaderapi.c
Commit message (
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Author
Age
Files
Lines
*
Fix use of alloca() without #include <c99_alloca.h>
Jon Turney
2018-01-09
1
-0
/
+1
*
mesa: refuse to compile SPIR-V shaders or link mixed shaders
Nicolai Hähnle
2017-12-12
1
-0
/
+12
*
mesa/shaderapi: add a getter for GL_SPIR_V_BINARY_ARB
Nicolai Hähnle
2017-12-12
1
-0
/
+3
*
mesa: implement SPIR-V loading in glShaderBinary
Nicolai Hähnle
2017-12-12
1
-3
/
+43
*
main: Clear shader program data whenever ProgramBinary is called
Jordan Justen
2017-12-08
1
-0
/
+3
*
main: add binary support to ProgramBinary
Jordan Justen
2017-12-08
1
-17
/
+19
*
main: add binary support to GetProgramBinary
Jordan Justen
2017-12-08
1
-6
/
+9
*
main: Support getting GL_PROGRAM_BINARY_LENGTH
Jordan Justen
2017-12-08
1
-1
/
+6
*
mesa: Deal with size differences between GLuint and GLhandleARB in GetAttache...
Jeremy Huddleston Sequoia
2017-09-13
1
-7
/
+15
*
mesa: add KHR_no_error support to glLinkProgram()
Samuel Pitoiset
2017-08-02
1
-0
/
+18
*
mesa: add link_program() and link_program_error() helpers
Samuel Pitoiset
2017-08-02
1
-13
/
+33
*
mesa: add KHR_no_error support to glShaderSource()
Samuel Pitoiset
2017-08-02
1
-0
/
+9
*
mesa: add shader_source() helper
Samuel Pitoiset
2017-08-02
1
-11
/
+23
*
mesa: rename shader_source() to set_shader_source()
Samuel Pitoiset
2017-08-02
1
-2
/
+2
*
mesa: add KHR_no_error support to glDetachShader() and glDetachObjectARB()
Samuel Pitoiset
2017-07-31
1
-0
/
+23
*
mesa: add detach_shader_error() helper
Samuel Pitoiset
2017-07-31
1
-9
/
+21
*
mesa: add KHR_no_error support to glProgramParameteri()
Samuel Pitoiset
2017-07-31
1
-0
/
+10
*
mesa: add program_parameteri() helper
Samuel Pitoiset
2017-07-31
1
-14
/
+24
*
mesa: add KHR_no_error support to glPatchParameteri()
Samuel Pitoiset
2017-07-31
1
-0
/
+8
*
mesa: do not use format string as literal string
Juan A. Suarez Romero
2017-06-28
1
-2
/
+2
*
mesa: add KHR_no_error support for glCreateShader() and glCreateShaderObjectA...
Samuel Pitoiset
2017-06-28
1
-0
/
+16
*
mesa: rename create_shader() to create_shader_err()
Samuel Pitoiset
2017-06-28
1
-10
/
+19
*
mesa: pass the 'caller' function to create_shader()
Samuel Pitoiset
2017-06-28
1
-6
/
+6
*
mesa: add KHR_no_error support for glAttachShader() and glAttachObjectARB()
Samuel Pitoiset
2017-06-28
1
-0
/
+15
*
mesa: rename attach_shader() to attach_shader_err()
Samuel Pitoiset
2017-06-28
1
-17
/
+36
*
mesa: pass the 'caller' function to attach_shader()
Samuel Pitoiset
2017-06-28
1
-9
/
+10
*
mesa: don't flag _NEW_PROGRAM_CONSTANTS for GLSL programs for st/mesa
Marek Olšák
2017-06-22
1
-2
/
+6
*
mesa: GL_ARB_shader_subroutine is not optional in core profile
Ian Romanick
2017-05-22
1
-40
/
+0
*
mesa: add an env var to force cache fallback
Timothy Arceri
2017-05-20
1
-0
/
+2
*
mesa: add KHR_no_error support for glUseProgram
Timothy Arceri
2017-05-17
1
-20
/
+45
*
mesa: move use_program() inside _mesa_use_program()
Timothy Arceri
2017-05-17
1
-29
/
+21
*
mesa: remove _CurrentFragmentProgram from gl_pipeline_object
Timothy Arceri
2017-05-11
1
-22
/
+0
*
mesa: small _mesa_UseProgram() tidy up
Timothy Arceri
2017-05-11
1
-4
/
+1
*
mesa: Remove unnecessary locking from container objects.
Matt Turner
2017-04-22
1
-3
/
+0
*
mesa: remove MESA_GLSL=opt
Timothy Arceri
2017-03-31
1
-2
/
+0
*
mesa: remove MESA_GLSL=no_opts env option
Timothy Arceri
2017-03-31
1
-2
/
+0
*
mesa/glsl: introduce new gl_compile_status enum
Timothy Arceri
2017-03-12
1
-3
/
+3
*
glsl: use correct shader source in case of cache fallback
Timothy Arceri
2017-02-17
1
-3
/
+12
*
mesa: retain gl_shader_programs after glDeleteProgram if they are in use
Timothy Arceri
2017-02-16
1
-5
/
+9
*
glsl: add param to force shader recompile
Timothy Arceri
2017-02-09
1
-1
/
+1
*
st/mesa/i965: create link status enum
Timothy Arceri
2017-02-09
1
-5
/
+5
*
mesa: add new MESA_GLSL flag for printing shader cache debug info
Timothy Arceri
2017-01-31
1
-0
/
+2
*
mesa: move variable declaration to where its used
Emil Velikov
2017-01-27
1
-2
/
+2
*
mesa/glsl: set and get cs layouts to and from shader_info
Timothy Arceri
2017-01-23
1
-4
/
+2
*
mesa/glsl: set and get gs layouts directly to and from shader_info
Timothy Arceri
2017-01-23
1
-8
/
+4
*
mesa/glsl/i965: set and get tes layouts directly to and from shader_info
Timothy Arceri
2017-01-23
1
-11
/
+4
*
mesa/glsl: set {clip,cull}_distance_array_size directly in gl_program
Timothy Arceri
2017-01-23
1
-8
/
+0
*
mesa: use gl_program for CurrentProgram rather than gl_shader_program
Timothy Arceri
2017-01-23
1
-63
/
+41
*
glsl: set InnerCoverage directly in gl_program
Timothy Arceri
2017-01-19
1
-1
/
+0
*
glsl: tidy up PostDepthCoverage shader field
Timothy Arceri
2017-01-19
1
-1
/
+0
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