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src
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mesa
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main
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shaderapi.c
Commit message (
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Author
Age
Files
Lines
*
mesa: remove initialized field from uniform storage
Timothy Arceri
2016-03-29
1
-2
/
+1
*
mesa: Expose compile_shader() and link_program() beyond the file.
Kenneth Graunke
2016-03-16
1
-10
/
+10
*
mesa: Make link_program() take a gl_shader_program, not a GLuint.
Kenneth Graunke
2016-03-16
1
-6
/
+4
*
mesa: Make compile_shader() take a gl_shader, not a GLuint.
Kenneth Graunke
2016-03-16
1
-9
/
+6
*
mesa: store shared size in gl_compute_program
Samuel Pitoiset
2016-02-13
1
-0
/
+1
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-4
/
+4
*
Revert "mesa: Deal with size differences between GLuint and GLhandleARB in Ge...
Jeremy Huddleston Sequoia
2016-01-22
1
-17
/
+1
*
mesa: Deal with size differences between GLuint and GLhandleARB in GetAttache...
Jeremy Huddleston Sequoia
2016-01-21
1
-1
/
+17
*
mesa: Fix format warnings
Jeremy Huddleston Sequoia
2016-01-21
1
-1
/
+1
*
mesa: Fix some function prototype mismatching
Jeremy Huddleston Sequoia
2016-01-21
1
-8
/
+8
*
mesa: fix segfault in glUniformSubroutinesuiv()
Timothy Arceri
2016-01-18
1
-0
/
+10
*
mesa: print the invalid enum when CreateShader fails
Timothy Arceri
2016-01-13
1
-1
/
+2
*
main: Allow compute shaders to be compiled with OpenGLES 3.1
Jordan Justen
2015-12-16
1
-1
/
+1
*
main: Add MESA_VERBOSE=api for LinkProgram & UseProgram
Jordan Justen
2015-12-16
1
-0
/
+5
*
mesa: fix uniforms calculation in glGetProgramiv
Tapani Pälli
2015-11-02
1
-2
/
+12
*
mesa: replace UsesClipDistance with ClipDistanceArraySize
Marek Olšák
2015-10-20
1
-3
/
+3
*
main: GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH is about UBOS, not SSBOs
Iago Toral Quiroga
2015-10-19
1
-2
/
+2
*
main: Use NumUniformBlocks to count UBOs
Iago Toral Quiroga
2015-10-19
1
-5
/
+1
*
mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-14
1
-2
/
+2
*
glsl: reduce memory footprint of uniform_storage struct
Timothy Arceri
2015-10-05
1
-1
/
+1
*
mesa: remove Driver.NewShaderProgram
Marek Olšák
2015-10-03
1
-1
/
+1
*
mesa: clean up #includes in shaderapi.c
Brian Paul
2015-09-29
1
-5
/
+5
*
mesa: rename gl_shader_program's NumUniformBlocks to NumBufferInterfaceBlocks
Samuel Iglesias Gonsalvez
2015-09-29
1
-2
/
+2
*
main: fix ACTIVE_UNIFORM_BLOCKS value
Samuel Iglesias Gonsalvez
2015-09-29
1
-1
/
+5
*
glsl: bail out early in _mesa_ShaderSource if no shaderobj
Tapani Pälli
2015-09-23
1
-11
/
+9
*
mesa: return initial value for PROGRAM_SEPARABLE when not linked
Tapani Pälli
2015-09-17
1
-1
/
+2
*
mesa: change 'SHADER_SUBST' facility to work with env variables
Tapani Pälli
2015-09-04
1
-38
/
+101
*
mesa/es3.1: Allow GL_COMPUTE_WORK_GROUP_SIZE for OpenGL ES 3.1
Marta Lofstedt
2015-08-26
1
-1
/
+1
*
mesa: undo split out of create shader code
Timothy Arceri
2015-08-19
1
-59
/
+50
*
mesa: Raise INVALID_VALUE from glCreateShaderProgramv if count < 0
Marta Lofstedt
2015-08-17
1
-0
/
+9
*
mesa: NULL check InfoLog
Marta Lofstedt
2015-08-07
1
-2
/
+2
*
mesa: Fix errors values returned by glShaderBinary()
Eduardo Lima Mitev
2015-08-05
1
-3
/
+14
*
mesa: fix and simplify resource query for arrays
Timothy Arceri
2015-07-30
1
-1
/
+1
*
mesa: minor clean-ups in shaderapi.c
Brian Paul
2015-07-23
1
-7
/
+10
*
mesa: fix _mesa_error() compiler warnings in shaderapi.c
Brian Paul
2015-07-23
1
-33
/
+33
*
mesa: initialize variables to silence compiler warnings
Brian Paul
2015-07-23
1
-1
/
+1
*
mesa: fill out the ARB_shader_subroutine APIs
Dave Airlie
2015-07-23
1
-3
/
+448
*
mesa: Add stubs for ARB_shader_subroutine entrypoints
Chris Forbes
2015-07-23
1
-0
/
+61
*
glsl: analyze TES usage of gl_ClipDistance
Chris Forbes
2015-07-23
1
-0
/
+1
*
mesa: handle tessellation shaders in use_shader_program
Marek Olšák
2015-07-23
1
-4
/
+2
*
mesa: add misc tessellation shader stuff
Fabian Bieler
2015-07-23
1
-0
/
+26
*
mesa: add tessellation shader getters (v3)
Fabian Bieler
2015-07-23
1
-0
/
+84
*
mesa: allow setting of patch parameters.
Marek Olšák
2015-07-23
1
-2
/
+42
*
mesa: add tessellation shader state and limits
Chris Forbes
2015-07-23
1
-0
/
+7
*
mapi: add ARB_tessellation_shader
Fabian Bieler
2015-07-23
1
-0
/
+18
*
mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().
Kenneth Graunke
2015-07-20
1
-4
/
+4
*
mesa: use _mesa_has_geometry_shader in get_programiv
Marek Olšák
2015-06-05
1
-1
/
+1
*
mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
2015-06-04
1
-2
/
+2
*
mesa: remove unused options var in compile_shader()
Brian Paul
2015-04-28
1
-3
/
+0
*
mesa: remove the gl_sl_pragmas structure
Jason Ekstrand
2015-04-22
1
-6
/
+0
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