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src
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mesa
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main
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shaderapi.c
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Author
Age
Files
Lines
*
mesa|mapi: replace _mesa_[v]snprintf with [v]snprintf
Dylan Baker
2020-04-21
1
-0
/
+1
*
mesa: remove redudant assignment
Tapani Pälli
2020-04-12
1
-1
/
+1
*
mesa: update pipeline when re-linking a program in use
Pierre-Eric Pelloux-Prayer
2020-04-03
1
-2
/
+34
*
mesa: allow out-of-order drawing to optimize immediate mode if it's safe
Marek Olšák
2020-03-26
1
-0
/
+1
*
mesa: fix immediate mode with tessellation and varying patch vertices
Marek Olšák
2020-02-18
1
-0
/
+2
*
mesa: implement glCompileShaderIncludeARB()
Timothy Arceri
2019-11-20
1
-3
/
+63
*
mesa: add shader include lookup support for relative paths
Timothy Arceri
2019-11-20
1
-10
/
+75
*
mesa: add support cursor support for relative path shader includes
Timothy Arceri
2019-11-20
1
-0
/
+13
*
mesa: implement glDeleteNamedStringARB()
Timothy Arceri
2019-11-20
1
-0
/
+25
*
mesa: split _mesa_lookup_shader_include() in two
Timothy Arceri
2019-11-20
1
-4
/
+14
*
mesa: implement glGetNamedStringivARB()
Timothy Arceri
2019-11-20
1
-0
/
+28
*
mesa: implement glIsNamedStringARB()
Timothy Arceri
2019-11-20
1
-1
/
+14
*
mesa: make error checking optional in _mesa_lookup_shader_include()
Timothy Arceri
2019-11-20
1
-9
/
+17
*
mesa: implement glGetNamedStringARB()
Timothy Arceri
2019-11-20
1
-0
/
+22
*
mesa: add glNamedStringARB() support
Timothy Arceri
2019-11-20
1
-0
/
+59
*
mesa: add copy_string() helper
Timothy Arceri
2019-11-20
1
-0
/
+20
*
mesa: add _mesa_lookup_shader_include() helper
Timothy Arceri
2019-11-20
1
-0
/
+34
*
mesa: add helper to validate tokenise shader include path
Timothy Arceri
2019-11-20
1
-0
/
+82
*
mesa: add ARB_shading_language_include infrastructure to gl_shared_state
Timothy Arceri
2019-11-20
1
-0
/
+55
*
mesa: add ARB_shading_language_include stubs
Timothy Arceri
2019-11-20
1
-0
/
+35
*
mesa/main: GL_GEOMETRY_SHADER_INVOCATIONS exists in GL_OES_geometry_shader
Iago Toral Quiroga
2019-10-18
1
-1
/
+3
*
mesa/compiler: rework tear down of builtin/types
Lionel Landwerlin
2019-08-21
1
-1
/
+19
*
mesa: remove super old TODOs from shaderapi.c
Timothy Arceri
2019-08-07
1
-5
/
+0
*
main: Fix memleaks in mesa_use_program
Yevhenii Kolesnikov
2019-07-24
1
-0
/
+2
*
mesa/shaderapi: Fix TRANSFORM_FEEDBACK_VARYING program query
Antia Puentes
2019-07-12
1
-5
/
+34
*
mesa: Fix ACTIVE_*_MAX_LENGTH program queries (ARB_gl_spirv)
Alejandro Piñeiro
2019-07-12
1
-4
/
+30
*
mesa: stop trying new filenames if the filename existing is not the issue
Eric Engestrom
2019-06-28
1
-0
/
+6
*
mesa: use os_file_create_unique()
Eric Engestrom
2019-06-28
1
-5
/
+4
*
Change a few frequented uses of DEBUG to !NDEBUG
Marek Olšák
2019-05-29
1
-1
/
+1
*
mesa: fix GL_PROGRAM_BINARY_RETRIEVABLE_HINT handling
Pierre-Eric Pelloux-Prayer
2019-05-09
1
-3
/
+5
*
mesa: don't overwrite existing shader files with MESA_SHADER_CAPTURE_PATH
Marek Olšák
2019-04-12
1
-3
/
+17
*
mesa: implement ARB/KHR_parallel_shader_compile
Marek Olšák
2019-04-01
1
-0
/
+10
*
mesa: shader dump/read support for ARB programs
Tapani Pälli
2018-08-15
1
-7
/
+10
*
mesa: do not leak ctx->Shader.ReferencedProgram references
Jose Dapena Paz
2018-05-25
1
-0
/
+3
*
main: return 0 length when the queried program object's not linked
Xiong, James
2018-05-10
1
-1
/
+1
*
mesa: include dispatch.h less
Marek Olšák
2018-04-12
1
-1
/
+0
*
mesa: Update vertex processing mode on _mesa_UseProgram.
Mathias Fröhlich
2018-02-23
1
-0
/
+2
*
mesa: rename has_core_gs -> has_gs in get_programiv
Marek Olšák
2018-02-23
1
-5
/
+5
*
mesa: Provide an alternative to get_vp_mode()
Mathias Fröhlich
2018-02-23
1
-0
/
+5
*
mesa: change gl_link_status enums to uppercase
Brian Paul
2018-01-26
1
-4
/
+4
*
mesa: change gl_compile_status enums to uppercase
Brian Paul
2018-01-26
1
-2
/
+2
*
Fix use of alloca() without #include <c99_alloca.h>
Jon Turney
2018-01-09
1
-0
/
+1
*
mesa: refuse to compile SPIR-V shaders or link mixed shaders
Nicolai Hähnle
2017-12-12
1
-0
/
+12
*
mesa/shaderapi: add a getter for GL_SPIR_V_BINARY_ARB
Nicolai Hähnle
2017-12-12
1
-0
/
+3
*
mesa: implement SPIR-V loading in glShaderBinary
Nicolai Hähnle
2017-12-12
1
-3
/
+43
*
main: Clear shader program data whenever ProgramBinary is called
Jordan Justen
2017-12-08
1
-0
/
+3
*
main: add binary support to ProgramBinary
Jordan Justen
2017-12-08
1
-17
/
+19
*
main: add binary support to GetProgramBinary
Jordan Justen
2017-12-08
1
-6
/
+9
*
main: Support getting GL_PROGRAM_BINARY_LENGTH
Jordan Justen
2017-12-08
1
-1
/
+6
*
mesa: Deal with size differences between GLuint and GLhandleARB in GetAttache...
Jeremy Huddleston Sequoia
2017-09-13
1
-7
/
+15
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