Commit message (Expand) | Author | Age | Files | Lines | |
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* | Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH." | Eric Anholt | 2010-08-25 | 1 | -0/+2 |
* | mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH. | Eric Anholt | 2010-08-23 | 1 | -2/+0 |
* | mesa: Remove unnecessary heaaders from shaderapi.c. | Vinson Lee | 2010-08-18 | 1 | -2/+0 |
* | Merge remote branch 'origin/master' into glsl2 | Eric Anholt | 2010-07-26 | 1 | -4/+6 |
* | mesa: Fix OpenGL ES-only builds. | Chia-I Wu | 2010-07-03 | 1 | -0/+2 |
* | mesa: add geometry shader fields to gl_shader_program | Brian Paul | 2010-07-02 | 1 | -52/+23 |
* | mesa: add missing error checks in _mesa_program_parameteri() | Brian Paul | 2010-07-02 | 1 | -8/+45 |
* | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | 2010-06-28 | 1 | -0/+76 |
* | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 1 | -3/+3 |
* | mesa: move shader/slang/* sources to main/slang/* | Brian Paul | 2010-06-10 | 1 | -2/+2 |
* | mesa: refactor shader api / object code | Brian Paul | 2010-06-10 | 1 | -0/+1552 |