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src
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mesa
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main
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shaderapi.c
Commit message (
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Author
Age
Files
Lines
*
glsl: Refactor handling of gl_ClipDistance/gl_ClipVertex linkage rules for GS.
Paul Berry
2013-08-23
1
-0
/
+1
*
main: Warn that geometry shader support is experimental.
Paul Berry
2013-08-01
1
-0
/
+6
*
mesa/shaderapi: Allow 0 GEOMETRY_VERTICES_OUT.
Fabian Bieler
2013-08-01
1
-1
/
+1
*
mesa: Copy linked program data for GS.
Paul Berry
2013-08-01
1
-0
/
+8
*
mesa: Refactor copying of linked program data.
Paul Berry
2013-08-01
1
-0
/
+21
*
main: Allow for the possibility of GL 3.2 without ARB_geometry_shader4.
Paul Berry
2013-08-01
1
-3
/
+2
*
main: Fix geometry shader error messages (missing right paren)
Paul Berry
2013-08-01
1
-3
/
+3
*
mesa: add MESA_GLSL debug flag to dump shaders on compile error
Marek Olšák
2013-07-30
1
-5
/
+14
*
mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.
Eric Anholt
2013-06-21
1
-1
/
+2
*
mesa: Move shader compiler API code to shaderapi.c
Eric Anholt
2013-06-21
1
-4
/
+38
*
mesa: Use shared code for converting shader targets to short strings.
Eric Anholt
2013-06-21
1
-15
/
+2
*
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
2013-04-23
1
-3
/
+4
*
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
mesa: remove #include "mfeatures.h" from numerous source files
Brian Paul
2013-04-17
1
-1
/
+0
*
mesa: remove #ifdef FEATURE_ES2, add some comments instead
Brian Paul
2013-04-09
1
-2
/
+9
*
ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for arrays.
Haixia Shi
2013-04-01
1
-2
/
+4
*
shaderapi: Fix AttachShader error
bma
2013-02-13
1
-0
/
+14
*
mesa: Initially populate the display list with the exec list.
Eric Anholt
2013-01-21
1
-81
/
+0
*
mesa: Drop manual checks for outside begin/end.
Eric Anholt
2013-01-21
1
-10
/
+0
*
mesa: Add GetProgramiv support for GL_PROGRAM_BINARY_LENGTH
Ian Romanick
2013-01-11
1
-0
/
+3
*
mesa: Add tracking for GL_PROGRAM_BINARY_RETRIEVABLE_HINT state
Ian Romanick
2013-01-11
1
-0
/
+57
*
mesa: Emit errors for geometry shader enums when ARB_gs4 is not supported
Ian Romanick
2013-01-11
1
-5
/
+15
*
mesa: Add stub implementations of glGetProgramBinary and glProgramBinary
Ian Romanick
2013-01-11
1
-0
/
+55
*
mesa: Fix the naming of _mesa_ProgramParameteriARB
Ian Romanick
2013-01-11
1
-2
/
+2
*
mesa: Make a function is_transform_feedback_active_and_unpaused.
Paul Berry
2012-12-18
1
-5
/
+3
*
mesa: Rename API_OPENGL to API_OPENGL_COMPAT.
Paul Berry
2012-11-29
1
-3
/
+3
*
mesa: Return 0 for XFB_VARYING_MAX_LENGTH if no varyings
Matt Turner
2012-11-27
1
-21
/
+15
*
mesa: Fix const correctness of API implementation functions.
Paul Berry
2012-11-12
1
-1
/
+1
*
mesa: Standardize names of OpenGL functions.
Paul Berry
2012-11-12
1
-17
/
+17
*
mesa: disable ProgramParameteri until it is needed
Jordan Justen
2012-11-03
1
-4
/
+0
*
glapi: alias ProgramParameteriARB to ProgramParameteri
Jordan Justen
2012-11-03
1
-1
/
+1
*
mesa shaderapi: don't enable various functions for GL CORE
Jordan Justen
2012-11-03
1
-0
/
+2
*
dispatch: GLES1 fixes for _mesa_create_exec_table().
Paul Berry
2012-11-01
1
-35
/
+39
*
mesa: Don't flatten IF statements by default.
Kenneth Graunke
2012-10-16
1
-0
/
+1
*
mesa: Don't set shaderapi dispatch pointers for many things in ES2 or core
Ian Romanick
2012-09-28
1
-19
/
+31
*
mesa: Set dispatch pointer for glShaderBinary
Ian Romanick
2012-09-28
1
-0
/
+1
*
Temporarily revert "mesa: remove remaining FEATURE_* defines where protected ...
José Fonseca
2012-09-15
1
-0
/
+4
*
mesa: remove remaining FEATURE_* defines where protected by API check.
Oliver McFadden
2012-09-15
1
-4
/
+0
*
mesa: remove FEATURE_EXT_transform_feedback define.
Oliver McFadden
2012-09-15
1
-4
/
+0
*
mesa: remove FEATURE_ARB_shader_objects and related defines.
Oliver McFadden
2012-09-15
1
-16
/
+0
*
mesa: remove FEATURE_ARB_fragment_shader define.
Oliver McFadden
2012-09-15
1
-6
/
+0
*
mesa: remove FEATURE_ARB_vertex_shader define.
Oliver McFadden
2012-09-15
1
-8
/
+1
*
Remove useless checks for NULL before freeing
Matt Turner
2012-09-05
1
-3
/
+1
*
Don't cast the return value of malloc/realloc
Matt Turner
2012-09-05
1
-4
/
+4
*
mesa/es: Validate glCreateShader targets in Mesa code rather than the ES wrapper
Ian Romanick
2012-08-24
1
-1
/
+1
*
mesa/es: Validate glGetProgramiv pnames in Mesa code rather than the ES wrapper
Ian Romanick
2012-08-24
1
-8
/
+31
*
mesa: Filter glGetProgramiv pnames based on available extensions
Ian Romanick
2012-08-24
1
-30
/
+37
*
mesa: Add support for glGetProgramiv pnames for UBOs.
Eric Anholt
2012-07-31
1
-0
/
+29
*
mesa: Prevent repeated glDeleteShader() from blowing away our refcounts.
Kenneth Graunke
2012-07-22
1
-3
/
+5
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