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src
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mesa
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shaderapi.c
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Author
Age
Files
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*
mesa: Clean up various 'unused parameter' warnings in shaderapi
Ian Romanick
2010-10-13
1
-6
/
+14
*
mesa: Clean up two 'comparison between signed and unsigned' warnings
Ian Romanick
2010-10-13
1
-2
/
+2
*
mesa: Refactor validation of shader targets
Ian Romanick
2010-10-13
1
-10
/
+33
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-27
/
+27
*
glsl2: Add EmitNoNoise flag, use it to remove noise opcodes
Ian Romanick
2010-09-09
1
-11
/
+2
*
glsl: add several EmitNo* options, and MaxUnrollIterations
Luca Barbieri
2010-09-08
1
-1
/
+5
*
glsl: make compiler options per-target
Luca Barbieri
2010-09-08
1
-11
/
+20
*
Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."
Eric Anholt
2010-08-25
1
-0
/
+2
*
mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH.
Eric Anholt
2010-08-23
1
-2
/
+0
*
mesa: Remove unnecessary heaaders from shaderapi.c.
Vinson Lee
2010-08-18
1
-2
/
+0
*
Merge remote branch 'origin/master' into glsl2
Eric Anholt
2010-07-26
1
-4
/
+6
*
mesa: Fix OpenGL ES-only builds.
Chia-I Wu
2010-07-03
1
-0
/
+2
*
mesa: add geometry shader fields to gl_shader_program
Brian Paul
2010-07-02
1
-52
/
+23
*
mesa: add missing error checks in _mesa_program_parameteri()
Brian Paul
2010-07-02
1
-8
/
+45
*
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-28
1
-0
/
+76
*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
1
-3
/
+3
*
mesa: move shader/slang/* sources to main/slang/*
Brian Paul
2010-06-10
1
-2
/
+2
*
mesa: refactor shader api / object code
Brian Paul
2010-06-10
1
-0
/
+1552
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