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mesa
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shader_query.cpp
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Author
Age
Files
Lines
*
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
2013-01-24
1
-6
/
+6
*
mesa: Standardize names of OpenGL functions.
Paul Berry
2012-11-12
1
-3
/
+3
*
mesa: add support for ARB_blend_func_extended (v4)
Dave Airlie
2012-04-13
1
-6
/
+79
*
mesa: Allow generic attributes for glGetActiveAttrib and GL_ACTIVE_ATTRIBUTES
Ian Romanick
2011-11-29
1
-6
/
+3
*
mesa: Implement glGetFragDataLocation
Ian Romanick
2011-11-08
1
-0
/
+56
*
linker: Use app-specified fragment data location during linking
Ian Romanick
2011-11-08
1
-1
/
+1
*
mesa: Stub implementation of glBindFragDataLocation
Ian Romanick
2011-11-08
1
-0
/
+37
*
mesa: Remove unused gl_program::Attributes
Ian Romanick
2011-10-04
1
-4
/
+0
*
mesa: Determine GL_ACTIVE_ATTRIBUTE_MAX_LENGTH by walking the GLSL IR.
Ian Romanick
2011-10-04
1
-0
/
+29
*
mesa: Determine GL_ACTIVE_ATTRIBUTES by walking the GLSL IR.
Ian Romanick
2011-10-04
1
-0
/
+27
*
mesa: Remove unused gl_shader_program::Attributes
Ian Romanick
2011-10-04
1
-7
/
+2
*
mesa: Make _mesa_GetActiveAttribARB use the attributes in the shader IR
Ian Romanick
2011-10-04
1
-13
/
+38
*
mesa: Move _mesa_GetActiveAttribARB to shader_query.cpp
Ian Romanick
2011-10-04
1
-0
/
+32
*
mesa: Add gl_shader_program::AttributeBindings
Ian Romanick
2011-10-04
1
-0
/
+5
*
mesa: Move _mesa_BindAttribLocationARB to shader_query.cpp
Ian Romanick
2011-10-04
1
-0
/
+42
*
mesa: Move _mesa_GetAttribLocationARB to shader_query.cpp
Ian Romanick
2011-10-04
1
-0
/
+88