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src
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mesa
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main
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shader_query.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: add subroutine index qualifier support
Timothy Arceri
2015-11-21
1
-0
/
+7
*
mesa: do runtime validation of precision varyings only on ES
Tapani Pälli
2015-11-17
1
-3
/
+13
*
mesa: validate precision of varyings during ValidateProgramPipeline
Tapani Pälli
2015-11-12
1
-0
/
+62
*
mesa: rename UniformBlockStageIndex to InterfaceBlockStageIndex
Jordan Justen
2015-11-03
1
-1
/
+1
*
mesa: fix program resource queries for atomic counter buffers
Tapani Pälli
2015-11-02
1
-2
/
+26
*
main: fix basename match's check if it's an array or struct
Samuel Iglesias Gonsalvez
2015-10-30
1
-1
/
+2
*
main: Remove interface block array index for doing the name comparison
Samuel Iglesias Gonsalvez
2015-10-27
1
-1
/
+42
*
mesa: add additional checks for uniform location query
Tapani Pälli
2015-10-26
1
-0
/
+8
*
glsl: calculate TOP_LEVEL_ARRAY_SIZE and STRIDE when adding resources
Tapani Pälli
2015-10-14
1
-242
/
+2
*
mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-14
1
-2
/
+2
*
main: fix length of values written to glGetProgramResourceiv() for ACTIVE_VAR...
Samuel Iglesias Gonsalvez
2015-10-09
1
-4
/
+10
*
main: buffer array variables can have array size of 0 if they are unsized
Samuel Iglesias Gonsalvez
2015-10-09
1
-1
/
+8
*
main: consider that unsized arrays have at least one active element
Samuel Iglesias Gonsalvez
2015-10-09
1
-1
/
+7
*
main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
Samuel Iglesias Gonsalvez
2015-10-09
1
-1
/
+52
*
main: fix goto in program_resource_top_level_array_stride
Samuel Iglesias Gonsalvez
2015-10-09
1
-2
/
+2
*
main: array stride for unsized arrays of arrays are calculated like records
Samuel Iglesias Gonsalvez
2015-10-06
1
-1
/
+1
*
main: Fix block index when mixing UBO and SSBO blocks
Iago Toral Quiroga
2015-10-01
1
-3
/
+2
*
mesa: clean up the #includes in shader_query.cpp
Brian Paul
2015-09-29
1
-7
/
+7
*
mesa: remove an extern "C" wrapper in shader_query.cpp
Brian Paul
2015-09-29
1
-3
/
+1
*
mesa: fix ARRAY_SIZE query for GetProgramResourceiv
Tapani Pälli
2015-09-29
1
-38
/
+56
*
util: implement strndup for WIN32
Samuel Iglesias Gonsalvez
2015-09-29
1
-0
/
+1
*
mesa: don't leak interface_name
Ilia Mirkin
2015-09-28
1
-0
/
+1
*
main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE support for ARB_program_in...
Samuel Iglesias Gonsalvez
2015-09-25
1
-7
/
+258
*
mesa: fix name returned for XFB varyings
Tapani Pälli
2015-08-13
1
-4
/
+16
*
mesa: fix type for array indexing validation
Timothy Arceri
2015-08-03
1
-1
/
+1
*
mesa: remove now unused subscript validations
Timothy Arceri
2015-07-30
1
-57
/
+0
*
mesa: fix and simplify resource query for arrays
Timothy Arceri
2015-07-30
1
-80
/
+94
*
program_resource: add subroutine support (v3.1)
Dave Airlie
2015-07-23
1
-0
/
+101
*
mesa: implement GL_IS_PER_PATCH
Marek Olšák
2015-07-23
1
-2
/
+8
*
mesa: add program interface queries for tessellation shaders
Marek Olšák
2015-07-23
1
-2
/
+6
*
mesa: fix misleading comment
Timothy Arceri
2015-07-22
1
-2
/
+0
*
mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().
Kenneth Graunke
2015-07-20
1
-7
/
+7
*
mesa: fix program resource queries for builtin variables
Tapani
2015-06-05
1
-1
/
+24
*
mesa: use _mesa_has_compute_shaders instead of extension check
Tapani Pälli
2015-05-11
1
-1
/
+3
*
mesa: support compute stage in _mesa_program_resource_prop
Tapani Pälli
2015-05-06
1
-6
/
+16
*
mesa: Fix glGetProgramiv(GL_ACTIVE_ATTRIBUTES).
Jose Fonseca
2015-04-29
1
-2
/
+4
*
mesa: refactor active attrib queries for glGetProgramiv
Tapani Pälli
2015-04-24
1
-25
/
+14
*
main: silence missing return value warning in array_index_of_resource()
Brian Paul
2015-04-22
1
-0
/
+1
*
mesa: add missing break in switch statement
Tapani Pälli
2015-04-21
1
-1
/
+1
*
mesa: fix UBO queries for active uniforms
Tapani Pälli
2015-04-21
1
-1
/
+11
*
mesa,glsl: rename `interface` to `programInterface`.
Jose Fonseca
2015-04-16
1
-15
/
+15
*
mesa: mesa_bufferiv utility function for buffer objects
Tapani Pälli
2015-04-16
1
-5
/
+5
*
mesa: refactor GetFragDataIndex
Tapani Pälli
2015-04-16
1
-23
/
+2
*
mesa: refactor GetFragDataLocation
Tapani Pälli
2015-04-16
1
-22
/
+16
*
mesa: refactor GetAttribLocation
Tapani Pälli
2015-04-16
1
-22
/
+20
*
mesa: refactor GetActiveAttrib
Tapani Pälli
2015-04-16
1
-31
/
+27
*
mesa: implementation of glGetProgramResourceiv
Tapani Pälli
2015-04-16
1
-0
/
+266
*
mesa: glGetProgramResourceLocationIndex
Tapani Pälli
2015-04-16
1
-0
/
+18
*
mesa: glGetProgramResourceLocation
Tapani Pälli
2015-04-16
1
-0
/
+67
*
mesa: glGetProgramResourceName
Tapani Pälli
2015-04-16
1
-0
/
+106
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