aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/main/samplerobj.c
Commit message (Collapse)AuthorAgeFilesLines
* mesa: Fix the BindSampler unit limit.Henri Verbeet2011-07-071-1/+1
| | | | | | | | | | | I'm not sure about this one. The current code actually follows the spec, but considering the spec is supposed to be written against GL 3.2 I'd say the spec is broken. I filled out a spec feedback form over a month ago, but either the form is broken, or nobody cares. Signed-off-by: Henri Verbeet <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: EXT_texture_sRGB_decode little fixupMarek Olšák2011-05-131-1/+1
| | | | It doesn't fix bug 37150 though.
* mesa: handle TEXTURE_CUBE_MAP_SEAMLESS in SamplerParameterMarek Olšák2011-05-061-0/+37
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: implement AMD_seamless_cubemap_per_textureMarek Olšák2011-05-061-0/+21
|
* mesa: fix wrong parameter type in set_sampler_max_lod()Brian Paul2011-04-181-1/+1
|
* mesa: fix some comments in sampler object codeBrian Paul2011-04-131-4/+4
|
* mesa: new code/functions for GL_ARB_sampler_objectsBrian Paul2011-04-101-0/+1355
This implements the infrastructure for sampler objects and all the new API functions.