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path: root/src/mesa/main/renderbuffer.h
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* mesa: Put extern "C" guards in renderbuffer.h.Kenneth Graunke2013-02-061-1/+7
* mesa: pass context parameter to gl_renderbuffer::Delete()Brian Paul2012-11-301-1/+1
* mesa: remove software-based renderbuffer code from core MesaBrian Paul2011-12-081-29/+0
* mesa: make some renderbuffer functions staticBrian Paul2011-12-081-28/+0
* mesa: remove support for software alpha buffersBrian Paul2011-11-151-9/+0
* Add MapRenderbuffer implementations for software drivers.Eric Anholt2011-11-011-0/+12
* mesa: s/INLINE/inline/Brian Paul2011-10-011-1/+1
* mesa: use inline function wrapper for _mesa_reference_renderbuffer()Brian Paul2011-07-141-1/+10
* mesa: remove unused function _mesa_new_depthstencil_renderbufferMarek Olšák2011-06-241-3/+0
* mesa: Add a function to set up the default renderbuffer accessors.Eric Anholt2011-04-181-0/+2
* mesa: Include mtypes.h in renderbuffer.h.Vinson Lee2011-01-031-0/+1
* mesa: s/GLuint/gl_buffer_index/Brian Paul2011-01-031-2/+3
* mesa: Clean up header file inclusion in renderbuffer.h.Vinson Lee2010-11-201-1/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-11/+11
* mesa: Include missing headers in renderbuffer.h.Vinson Lee2010-07-311-0/+5
* mesa: Remove _mesa_add_color_index_renderbuffersIan Romanick2010-03-031-6/+0
* Fix some renderbuffer reference counting issues. Also fixes a mem leak.Brian2007-03-251-1/+2
* Implement alpha buffer copy for SwapBuffers().Brian2007-03-231-0/+3
* Fix/improve framebuffer object reference counting.Brian2007-03-061-1/+1
* Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().Brian Paul2006-05-201-0/+5
* merge from texman branchmesa_20060325Brian Paul2006-03-261-0/+5
* added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffersBrian Paul2005-11-161-0/+5
* Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.cBrian Paul2005-09-131-1/+10
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-0/+84