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path: root/src/mesa/main/renderbuffer.c
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* Assorted fixes for dealing with zero-size frame/renderbuffers.Brian2007-03-161-11/+15
| | | | | | | | | | In xmesa_check_and_update_buffer_size() handle xmctx==NULL correctly: still call _mesa_resize_framebufer(). If we don't we can wind up in a situation where the framebuffer size is non-zero but an attached renderbuffer size is still initialized to zero. This inconsistancy can later cause problems. Check for zero-size renderbuffers in update_color_draw_buffers() and update_color_read_buffer(). See bug 7205.
* Fix/improve framebuffer object reference counting.Brian2007-03-061-11/+12
| | | | | | | Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions to be sure reference counting is done correctly. Additional assertions are done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as that's more accurate.
* Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().Brian Paul2006-05-201-1/+50
| | | | | Added _mesa_dereference_renderbuffer() to encapsulate renderbuffer reference count decrement, delete, locking.
* install renderbuffer adaptors when color channel sizes need to be reducedBrian Paul2006-05-191-0/+21
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* s/GLbyte/GLubyte/Brian Paul2006-05-141-2/+2
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* remove _glthread_INIT_MUTEX() callBrian Paul2006-04-261-1/+0
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* updated assertionBrian Paul2006-04-231-4/+8
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* merge from texman branchmesa_20060325Brian Paul2006-03-261-48/+96
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* init Red/Green/EtcBits = 0 in soft_renderbuffer_storage()Brian Paul2006-03-141-1/+10
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* improved error msgBrian Paul2006-03-021-1/+3
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* added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffersBrian Paul2005-11-161-8/+54
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* change initialization of renderbuffer DepthBitsBrian Paul2005-10-041-3/+8
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* change initialization of rb->DepthBitsBrian Paul2005-09-281-2/+4
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* Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbufferBrian Paul2005-09-231-88/+94
| | | | | | | | with another, such as wrapping a hardware/win-sys RGB renderbuffer with a software-based alpha buffer. Previous alpha buffer wrapping was conflicting with the X driver's xmesa_renderbuffer structure containment/inheritance. That lead to memory corruption.
* Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,Brian Paul2005-09-221-28/+27
| | | | BlueBits, etc fields.
* change mask[] test in put_mono_row_uint()Brian Paul2005-09-201-3/+11
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* s/GLchan/GLubyte/, fix error string, add commentBrian Paul2005-09-191-2/+3
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* Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.cBrian Paul2005-09-131-2/+84
| | | | Update some comments, code, etc.
* Remove last remnants of pre-renderbuffer code.Brian Paul2005-09-031-0/+2
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* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-0/+1863
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.