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path: root/src/mesa/main/readpix.c
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* mesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT mix-up.Kenneth Graunke2014-02-091-1/+1
* mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller2014-01-271-2/+2
* mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller2014-01-271-2/+2
* mesa: change gl_format to mesa_formatMark Mueller2014-01-271-3/+3
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: refactor clamping controls, get rid of _ClampReadColorMarek Olšák2013-04-061-2/+3
* mesa: add common format-independent memcpy-based ReadPixels pathMarek Olšák2013-03-231-34/+160
* mesa: add a common function returning transfer ops for ReadPixelsMarek Olšák2013-03-231-20/+74
* mesa: Drop manual checks for outside begin/end.Eric Anholt2013-01-211-1/+1
* readpix: allow implementation format/typeJordan Justen2013-01-201-1/+6
* extensions: enable EXT_color_buffer_float for ES3Jordan Justen2013-01-201-0/+2
* readpix: check FBO completeness before trying to access the read-bufferJordan Justen2013-01-201-9/+9
* readpix: add error checking for GLES3Jordan Justen2013-01-201-0/+56
* mesa: Return INVALID_ENUM for glReadPixels(..., GL_DEPTH_*, ...) on ES 3Matt Turner2013-01-151-9/+13
* mesa: Fix segfault on reading from a missing color read buffer.Eric Anholt2012-11-171-11/+11
* mesa: move _mesa_es_error_check_format_and_type() to glformats.cBrian Paul2012-09-261-1/+0
* mesa: move GL_HALF_FLOAT_OES definition to glheader.hBrian Paul2012-09-261-5/+0
* Don't cast the return value of malloc/reallocMatt Turner2012-09-051-5/+5
* mesa/es: Validate glReadPixels format and type in Mesa code rather than the E...Ian Romanick2012-08-291-0/+33
* mesa ReadPixels: handle signed/unsigned integer clampingJordan Justen2012-08-141-3/+10
* mesa pack: handle uint and int clamping properlyJordan Justen2012-08-141-2/+2
* mesa: Make more consistent use of _mesa_is_{user,winsys}_fbo()Paul Berry2012-07-261-1/+3
* mesa: add glformats integer type/format detection routinesJordan Justen2012-07-211-3/+4
* mesa: Check for framebuffer completeness before looking at the rb.Eric Anholt2012-05-171-6/+6
* mesa: add a couple fast-paths to fast_read_rgba_pixels_memcpy()Brian Paul2012-04-171-7/+55
* mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels codeBrian Paul2012-03-081-0/+4
* mesa: Don't disable fast path for normalized typesNeil Roberts2012-02-281-7/+15
* mesa: stop using MAX_WIDTH in glReadPixels codeBrian Paul2012-02-241-45/+75
* mesa: remove unused _mesa_error_check_format_type() functionBrian Paul2012-02-071-117/+0
* mesa: stop using _mesa_error_check_format_type() in glReadPixelsBrian Paul2012-02-071-2/+7
* mesa: remove redundant format/type checks in glReadPixels()Brian Paul2012-02-071-35/+0
* mesa: new _mesa_error_check_format_and_type() functionBrian Paul2012-02-071-4/+5
* mesa: remove byteswap check in fast_read_rgba_pixels_memcpy()Brian Paul2012-01-271-5/+0
* mesa: added swapBytes parameter to _mesa_format_matches_format_and_type()Brian Paul2012-01-271-1/+2
* mesa: remove LSB-first pixel packing check in glReadPixelsBrian Paul2012-01-271-2/+1
* mesa: Throw the required error for glReadPixels() from a multisampled FBO.Eric Anholt2012-01-121-0/+5
* mesa: rename _mesa_unpack_int_rgba_row() to _mesa_unpack_uint_rgba_row()Brian Paul2012-01-091-1/+1
* mesa: use malloc instead of MAX_WIDTH array in glReadPixels()Brian Paul2011-12-081-9/+14
* mesa: Make formats.c "datatype" values match glGetTexLevelParameter return.Eric Anholt2011-11-221-2/+2
* mesa: handle MapRenderbuffer() failures in glReadPixelsBrian Paul2011-11-191-0/+45
* mesa: make slow_read_rgba_pixels() a void functionBrian Paul2011-11-191-3/+1
* Revert "read_rgba_pixels: Don't force clamping if the renderbuffer is normali...Michel Dänzer2011-11-171-2/+1
* read_rgba_pixels: Don't force clamping if the renderbuffer is normalized.Michel Dänzer2011-11-171-1/+2
* mesa: initialize stencilMap, Stride if stencilRb==depthRbBrian Paul2011-11-161-0/+4
* mesa: don't map depth+stencil buffer twice in glReadPixels()Brian Paul2011-11-161-3/+11
* mesa: move swrast ReadPixels code into core MesaBrian Paul2011-11-151-0/+484
* mesa: initial ARB_depth_buffer_float supportMarek Olšák2011-07-101-4/+25