Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Implement EXT_fog_coord and EXT_secondary_color. | Keith Whitwell | 2000-10-27 | 1 | -66/+67 |
| | | | | EXT_secondary_color is disabled until we get some dispatch offsets from SGI. | ||||
* | Changes for multitexture > 3, code clean-ups. | Brian Paul | 2000-10-20 | 1 | -5/+5 |
| | | | | | | Added GLboolean ctx->Texture.MultiTextureEnabled to determine when multitexture is enabled. Eventually ctx->Texture.ReallyEnabled may become a boolean. | ||||
* | generalized support for N texure units | Brian Paul | 2000-09-29 | 1 | -329/+209 |
| | |||||
* | First batch of OpenGL SI related changes: | Brian Paul | 2000-09-26 | 1 | -2/+2 |
| | | | | | | | Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer. | ||||
* | fixed some warnings (Alan H.) | Brian Paul | 2000-08-16 | 1 | -8/+8 |
| | |||||
* | fixed AA sampling problem, misc clean-up | Brian Paul | 2000-07-15 | 1 | -36/+57 |
| | |||||
* | add separate specular color support in multitextured_rgba_points() | Brian Paul | 2000-06-28 | 1 | -10/+15 |
| | |||||
* | fixed PB bugs, removed MutablePixels, MonoPixels from GLcontext | Brian Paul | 2000-05-10 | 1 | -6/+44 |
| | |||||
* | Added point UserSize, cleaned up point drawing code | Brian Paul | 2000-05-07 | 1 | -173/+175 |
| | |||||
* | minor clean-up | Brian Paul | 2000-03-02 | 1 | -14/+12 |
| | |||||
* | code clean-up | Brian Paul | 1999-12-10 | 1 | -32/+41 |
| | |||||
* | first big check-in of new Mesa 3.3 code | Brian Paul | 1999-11-11 | 1 | -34/+40 |
| | |||||
* | silenced some uninitialized var warnings | Brian Paul | 1999-10-21 | 1 | -7/+38 |
| | |||||
* | Fixed includes & added a few hooks for the DRI.kw-mesa-1 | Keith Whitwell | 1999-10-08 | 1 | -4/+9 |
| | |||||
* | Large patch: | Keith Whitwell | 1999-09-18 | 1 | -63/+4 |
| | | | | | | | | | | - FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives. | ||||
* | Initial revision | jtg | 1999-08-19 | 1 | -0/+1344 |