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* mesa: include mtypes.h lessMarek Olšák2018-04-121-1/+3
| | | | | | | | | | - remove mtypes.h from most header files - add main/menums.h for often used definitions - remove main/core.h v2: fix radv build Reviewed-by: Brian Paul <[email protected]>
* mesa: Remove _mesa_rebase_rgba_uint and _mesa_rebase_rgba_floatIago Toral Quiroga2015-01-121-7/+0
| | | | | | These are no longer used anywhere now that we have _mesa_format_convert. Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Remove _mesa_(un)pack_index_spanIago Toral Quiroga2015-01-121-15/+0
| | | | | | These are not used anywhere. Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Remove _mesa_pack_rgba_span_float and tmp_pack.hIago Toral Quiroga2015-01-121-8/+0
| | | | | | | | | | _mesa_pack_rgba_span_float was the last of the color span functions and we have replaced all calls to it with calls to _mesa_format_convert, so we can remove it together with tmp_pack.h which was used to generate the pack functions for multiple types that were used from the various color span functions that have been removed. Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Remove _mesa_unpack_color_span_floatIago Toral Quiroga2015-01-121-9/+0
| | | | | | And various helper functions that went unused after removing it. Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Remove (signed) integer pack and span functions.Iago Toral Quiroga2015-01-121-12/+0
| | | | | | These are no longer used now that we moved to _mesa_format_convert. Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Remove _mesa_unpack_color_span_ubyteIago Toral Quiroga2015-01-121-9/+0
| | | | | | This is no longer used anywhere after moving to _mesa_format_convert. Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Remove _mesa_unpack_color_span_uintIago Toral Quiroga2015-01-121-6/+0
| | | | | | This is no longer used. Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Replace _mesa_unpack_bitmap with _mesa_unpack_image()Eduardo Lima Mitev2015-01-121-4/+0
| | | | | | | | | | | | | | | | | | _mesa_unpack_bitmap() was introduced by commit 02b801c to handle the case when data is stored in PBO by display lists, in the context of this bug: Incorrect pixels read back if draw bitmap texture through Display list https://bugs.freedesktop.org/show_bug.cgi?id=10370 Since _mesa_unpack_image() already handles the case of GL_BITMAP, this patch removes _mesa_unpack_bitmap() and makes affected calls go through _mesa_unapck_image() instead. The sample test attached to the original bug report passes with this change and there are no piglit regressions. Signed-off-by: Eduardo Lima Mitev <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Add helpers to extract GL_COLOR_INDEX to RGBA float/ubyteIago Toral Quiroga2015-01-121-0/+14
| | | | | | | | | | | | | | | | | | | | | We only use _mesa_make_temp_ubyte_image in texstore.c to convert GL_COLOR_INDEX to RGBA, but this helper does more stuff than this. All uses of this helper can be replaced with calls to _mesa_format_convert except for this GL_COLOR_INDEX conversion. This patch extracts the GL_COLOR_INDEX to RGBA logic to a separate helper so we can use that instead from texstore.c. In future patches we will replace all remaining calls to _mesa_make_temp_ubyte_image in the repository (related to compressed formats) with calls to _mesa_format_convert so we can remove _mesa_make_temp_ubyte_image and related functions. v2: - Remove ‘for’ loop initial declaration. They are only allowed in C99 or C11 mode. Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Add RGBA to Luminance conversion helpersIago Toral Quiroga2015-01-121-0/+10
| | | | | | | | | | | | | | | | | | For glReadPixels with a Luminance destination format we compute luminance values from RGBA as L=R+G+B. This, however, requires ad-hoc implementation, since pack/unpack functions or _mesa_swizzle_and_convert won't do this (and thus, neither will _mesa_format_convert). This patch adds helpers to do this computation so they can be used to support conversion to luminance formats. The current implementation of glReadPixels does this computation as part of the span functions in pack.c (see _mesa_pack_rgba_span_float), that do this together with other things like type conversion, etc. We do not want to use these functions but use _mesa_format_convert instead (later patches will remove the color span functions), so we need to extract this functionality as helpers. Reviewed-by: Jason Ekstrand <[email protected]>
* Remove the ATI_envmap_bumpmap extensionJason Ekstrand2014-06-301-8/+0
| | | | | | | | | | | As far as I can tell, the Intel mesa driver is the only driver in the world still supporting this legacy extension. If someone wants to do bump mapping, they can use shaders. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> [v1] Reviewed-by: Chris Forbes <[email protected]> [v2] Reviewed-by: Ian Romanick <[email protected]> [v3]
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
| | | | | | | | | | | | | | The previous commit introduced extra words, breaking the formatting. This text transformation was done automatically via the following shell command: $ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript where 'vimscript' is a file containing: /THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * ' :wq Reviewed-by: Brian Paul <[email protected]>
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
| | | | | | | | | | | | | | | This brings the license text in line with the MIT License as published on the Open Source Initiative website: http://opensource.org/licenses/mit-license.php Generated automatically be the following shell command: $ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {} This introduces some wrapping issues, to be fixed in the next commit. Reviewed-by: Brian Paul <[email protected]>
* mesa pack: handle uint and int clamping properlyJordan Justen2012-08-141-3/+9
| | | | | | | | | | | Rename _mesa_pack_rgba_span_int to _mesa_pack_rgba_span_from_uints. Add _mesa_pack_rgba_span_from_ints. These separate routines allow the integer clamping to be handled properly for signed versus unsigned integers. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: add _mesa_rebase_rgba_float/uint() functionsBrian Paul2012-03-081-0/+7
| | | | | | | | | These will be used by glReadPixels() and glGetTexImage() to fix issues with reading GL_LUMINANCE and other formats. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: José Fonseca <[email protected]>
* mesa: replace GLstencil with GLubyteBrian Paul2011-11-151-2/+2
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* mesa: add packing for int/uintDave Airlie2011-10-081-0/+5
| | | | | | | This just adds a simple packing for GL_UNSIGNED_INT/GL_INT destination formats. This is enough for at least the gallium drivers to pack both unsigned and signed types for read pixels. Signed-off-by: Dave Airlie <[email protected]>
* mesa: convert _mesa_unpack_color_span_chan() to ubyteBrian Paul2011-09-201-2/+2
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* mesa: implement packing of DEPTH_STENCIL & FLOAT_32_UNSIGNED_INT_24_8_REV comboMarek Olšák2011-07-111-2/+2
| | | | Tested with the new piglit fbo-depthstencil test.
* mesa: replace more MAX_WIDTH stack allocations with heap allocationsBrian Paul2010-12-021-7/+7
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* mesa: code to unpack RGBA as uintsBrian Paul2010-11-031-0/+7
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* mesa: split up the image.c fileBrian Paul2010-10-231-0/+140
New files: pack.c - image/row packing/unpacking functions pixeltransfer.c - pixel scale/bias/lookup functions