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path: root/src/mesa/main/nvvertparse.h
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* these files now live in the shader directoryBrian Paul2004-03-301-50/+0
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* Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul2003-07-211-0/+5
| | | | debugging extension.
* checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.Brian Paul2003-04-171-2/+0
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* added _mesa_print_nv_vertex_instruction()Brian Paul2003-03-291-2/+4
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* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-0/+45
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.