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path: root/src/mesa/main/nvvertexec.c
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* these files now live in the shader directoryBrian Paul2004-03-301-839/+0
* fix stores to vertex state program registersBrian Paul2004-02-041-2/+10
* fix vertex program debugger issues (Bug 874382)Brian Paul2004-01-111-5/+3
* - handle IsPositionInvariantKarl Rasche2003-12-091-1/+16
* whitespace and comment changesBrian Paul2003-11-241-9/+6
* Initial checking of new ARB_frag/vertex program parserKarl Rasche2003-11-191-4/+19
* Committing in .Jouk Jansen2003-09-051-0/+1
* Silence compiler warnings about implicit casts or conversions by supplying ex...Karl Schultz2003-08-301-2/+2
* Re-org of register files for vertex/fragment programs. Will be easier toBrian Paul2003-08-171-157/+167
* Windows does not define HUGE_VAL, so use the IEEE hex constants.Karl Schultz2003-07-241-1/+1
* Implement debugger callback, etc for vertex programs. Misc clean-ups.Brian Paul2003-07-221-5/+20
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-1/+1
* added new GL_ARB_v_p instructionsBrian Paul2003-06-131-6/+98
* checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.Brian Paul2003-04-171-2/+0
* fix EXP instruction and ARL-relative addressingBrian Paul2003-03-291-17/+9
* store correct EXP resultBrian Paul2003-03-251-2/+2
* added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)Brian Paul2003-03-041-2/+2
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-0/+699