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* mesa: Include missing headers in nvprogram.h.Vinson Lee2010-07-301-0/+2
* mesa: move nvprogram.[ch] to main/Brian Paul2010-06-101-0/+113
* these files now live in the shader directoryBrian Paul2004-03-301-119/+0
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-26/+26
* Moved some shared vertex/fragment program code into new program.c file.Brian Paul2003-08-311-57/+0
* Added arbprogram.c to Makefiles.Brian Paul2003-04-171-2/+2
* checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.Brian Paul2003-04-171-2/+5
* proper dispatch for NV_fragment_program functionsBrian Paul2003-03-291-17/+30
* Rewrite of fragment program named parameters, constants, etc. Not done.Brian Paul2003-03-191-21/+1
* assorted clean-ups and improvementsBrian Paul2003-02-251-3/+3
* added _mesa_find_line_column()Brian Paul2003-02-231-1/+5
* more work on DEFINE/DECLARATION statements, symbol tablesBrian Paul2003-02-161-2/+22
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-0/+156