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path: root/src/mesa/main/nvprogram.c
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* glBindProgramARB dispatches to glBindProgramNV (remove _mesa_BindProgramARB).Brian Paul2003-05-281-12/+20
| | | | Removed VertexAttrib*ARB() stubs.
* alias ARB/NV program functions where possibleBrian Paul2003-04-211-3/+3
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* fix some glBindProgramNV/ARB detailsBrian Paul2003-04-171-2/+14
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* Added arbprogram.c to Makefiles.Brian Paul2003-04-171-1/+2
| | | | | Added display list support for GL_NV_fragment_program. Assorted clean-ups.
* checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.Brian Paul2003-04-171-67/+93
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* Some groundwork for GL_ARB_vertex/fragment_program.Brian Paul2003-04-111-22/+29
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* basic work on GL_ARB_vertex_buffer_objectBrian Paul2003-04-091-0/+7
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* fix string compare bugBrian Paul2003-04-081-2/+6
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* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-081-3/+0
| | | | | | Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now.
* fragment program named constants and named program parameters basically work nowBrian Paul2003-04-051-15/+18
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* proper dispatch for NV_fragment_program functionsBrian Paul2003-03-291-35/+38
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* Rewrite of fragment program named parameters, constants, etc. Not done.Brian Paul2003-03-191-105/+33
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* Clean-up of parser error handling/reporting.Brian Paul2003-03-141-26/+32
| | | | Basic fragment program texture instructions are limping along.
* fix/improve glAreTextures/ProgramsResident (Jose Fonseca)Brian Paul2003-03-101-23/+19
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* Fix function definitions for Windows.Karl Schultz2003-02-271-13/+13
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* assorted clean-ups and improvementsBrian Paul2003-02-251-9/+19
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* added _mesa_find_line_column()Brian Paul2003-02-231-1/+36
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* more work on DEFINE/DECLARATION statements, symbol tablesBrian Paul2003-02-161-23/+99
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* cast GLfloatAlan Hourihane2003-02-101-8/+14
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* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-0/+1182
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.