Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -2/+2 |
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* | glsl: make compiler options per-target | Luca Barbieri | 2010-09-08 | 1 | -1/+3 |
| | | | | | | | This allows us to specify different options, especially useful for chips without unified shaders. Signed-off-by: Ian Romanick <[email protected]> | ||||
* | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 1 | -6/+6 |
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* | mesa: move nvprogram.[ch] to main/ | Brian Paul | 2010-06-10 | 1 | -0/+917 |
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* | these files now live in the shader directory | Brian Paul | 2004-03-30 | 1 | -871/+0 |
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* | added some missing FLUSH_VERTICES calls | Brian Paul | 2004-01-17 | 1 | -0/+9 |
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* | added blurb about NVIDIA extensions | Brian Paul | 2004-01-14 | 1 | -2/+10 |
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* | Initial work for bounds checking of vertex arrays and vertex buffer objects. | Brian Paul | 2003-10-22 | 1 | -1/+1 |
| | | | | | | Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there. | ||||
* | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | 2003-10-21 | 1 | -26/+26 |
| | | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | ||||
* | More work on ARB_vertex_buffer_object. | Brian Paul | 2003-09-17 | 1 | -1/+1 |
| | | | | | Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming pointer arithmetic changes. | ||||
* | Some work on ARB_vertex_buffer_object. | Brian Paul | 2003-09-15 | 1 | -1/+1 |
| | | | | Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c | ||||
* | Moved some shared vertex/fragment program code into new program.c file. | Brian Paul | 2003-08-31 | 1 | -377/+19 |
| | | | | | | | Implemented new program_parameter_list type and functions for dealing with named program parameters, constants and GL state references. New state_index enum for describing GL state referenced within ARB vertex/ fragment programs. Plus, functions for fetching named GL state. | ||||
* | Silence compiler warnings about implicit casts or conversions by supplying ↵ | Karl Schultz | 2003-08-30 | 1 | -2/+2 |
| | | | | explicit casts and/or tweaking constant and variable definitions. | ||||
* | register file changes | Brian Paul | 2003-08-17 | 1 | -16/+16 |
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* | Implement debugger callback, etc for vertex programs. Misc clean-ups. | Brian Paul | 2003-07-22 | 1 | -109/+11 |
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* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -1/+1 |
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* | fix GL_CURRENT_VERTEX_ATTRIB_ARB queries | Brian Paul | 2003-06-10 | 1 | -0/+3 |
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* | glBindProgramARB dispatches to glBindProgramNV (remove _mesa_BindProgramARB). | Brian Paul | 2003-05-28 | 1 | -12/+20 |
| | | | | Removed VertexAttrib*ARB() stubs. | ||||
* | alias ARB/NV program functions where possible | Brian Paul | 2003-04-21 | 1 | -3/+3 |
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* | fix some glBindProgramNV/ARB details | Brian Paul | 2003-04-17 | 1 | -2/+14 |
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* | Added arbprogram.c to Makefiles. | Brian Paul | 2003-04-17 | 1 | -1/+2 |
| | | | | | Added display list support for GL_NV_fragment_program. Assorted clean-ups. | ||||
* | checkpoint: more infrastructure for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-17 | 1 | -67/+93 |
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* | Some groundwork for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-11 | 1 | -22/+29 |
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* | basic work on GL_ARB_vertex_buffer_object | Brian Paul | 2003-04-09 | 1 | -0/+7 |
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* | fix string compare bug | Brian Paul | 2003-04-08 | 1 | -2/+6 |
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* | Added ctx->Texture._EnabledCoordUnits bitfield. | Brian Paul | 2003-04-08 | 1 | -3/+0 |
| | | | | | | Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now. | ||||
* | fragment program named constants and named program parameters basically work now | Brian Paul | 2003-04-05 | 1 | -15/+18 |
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* | proper dispatch for NV_fragment_program functions | Brian Paul | 2003-03-29 | 1 | -35/+38 |
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* | Rewrite of fragment program named parameters, constants, etc. Not done. | Brian Paul | 2003-03-19 | 1 | -105/+33 |
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* | Clean-up of parser error handling/reporting. | Brian Paul | 2003-03-14 | 1 | -26/+32 |
| | | | | Basic fragment program texture instructions are limping along. | ||||
* | fix/improve glAreTextures/ProgramsResident (Jose Fonseca) | Brian Paul | 2003-03-10 | 1 | -23/+19 |
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* | Fix function definitions for Windows. | Karl Schultz | 2003-02-27 | 1 | -13/+13 |
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* | assorted clean-ups and improvements | Brian Paul | 2003-02-25 | 1 | -9/+19 |
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* | added _mesa_find_line_column() | Brian Paul | 2003-02-23 | 1 | -1/+36 |
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* | more work on DEFINE/DECLARATION statements, symbol tables | Brian Paul | 2003-02-16 | 1 | -23/+99 |
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* | cast GLfloat | Alan Hourihane | 2003-02-10 | 1 | -8/+14 |
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* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -0/+1182 |
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. |