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path: root/src/mesa/main/nvfragparse.c
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* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-4/+14
| | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
* More clean-ups. Parse scalar/vector literals and defined identifier sources.Brian Paul2003-02-261-131/+80
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* s/Parse_SwizzleSrcReg/Parse_VectorSrc/. Parse +/- and absolute value syntax.Brian Paul2003-02-251-31/+56
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* assorted clean-ups and improvementsBrian Paul2003-02-251-56/+80
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* use _mesa_find_line_column()Brian Paul2003-02-231-34/+3
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* silence warning with a castBrian Paul2003-02-231-2/+2
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* parser clean-upsBrian Paul2003-02-231-272/+231
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* Implement parsing of texture instructions and prototype execution.Brian Paul2003-02-171-133/+210
| | | | Misc parser clean-ups.
* more work on DEFINE/DECLARATION statements, symbol tablesBrian Paul2003-02-161-117/+136
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* replace _mesa_strtof() with _mesa_strtod()Brian Paul2003-02-081-3/+3
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* add some castsBrian Paul2003-01-191-2/+2
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* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-0/+1619
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.