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* mesa: include mtypes.h lessMarek Olšák2018-04-121-1/+4
| | | | | | | | | | - remove mtypes.h from most header files - add main/menums.h for often used definitions - remove main/core.h v2: fix radv build Reviewed-by: Brian Paul <[email protected]>
* mesa: Move compute_num_levels from st_gen_mipmap.c to mipmap.c.Kenneth Graunke2018-02-161-0/+4
| | | | | | | I want to use compute_num_levels inside i965. Rather than duplicating it, move it from mesa/st to core Mesa, and make it non-static. Reviewed-by: Marek Olšák <[email protected]>
* mesa: make _mesa_prepare_mipmap_level() staticBrian Paul2016-03-291-7/+0
| | | | | | | | | No longer called from any other file. Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Tested-by: Ian Romanick <[email protected]>
* mesa: new _mesa_prepare_mipmap_levels() function for mipmap generationBrian Paul2016-03-291-0/+5
| | | | | | | | | | | | Simplifies the loops in generate_mipmap_uncompressed() and generate_mipmap_compressed(). Will be used in the state tracker too. Could probably be used in the meta code. If so, some additional clean-ups can be done after that. v2: use unsigned types instead of GLuint, per Ian Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* mesa: change gl_format to mesa_formatMark Mueller2014-01-271-1/+1
| | | | s/\bgl_format\b/mesa_format/g. Use better name for Mesa Formats enum
* mesa: consolidate multiple next_mipmap_level_sizeCourtney Goeltzenleuchter2013-12-131-0/+4
| | | | | | | | | Refactor to make next_mipmap_level_size defined in mipmap.c a _mesa_ helper function that can then be used by texture_view Signed-off-by: Courtney Goeltzenleuchter <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
| | | | Signed-off-by: Brian Paul <[email protected]>
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
| | | | | | | | | | | | | | The previous commit introduced extra words, breaking the formatting. This text transformation was done automatically via the following shell command: $ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript where 'vimscript' is a file containing: /THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * ' :wq Reviewed-by: Brian Paul <[email protected]>
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
| | | | | | | | | | | | | | | This brings the license text in line with the MIT License as published on the Open Source Initiative website: http://opensource.org/licenses/mit-license.php Generated automatically be the following shell command: $ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {} This introduces some wrapping issues, to be fixed in the next commit. Reviewed-by: Brian Paul <[email protected]>
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
| | | | | | | | | | | | | | | | Generated automatically be the following shell command: $ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/BRIAN PAUL/THE AUTHORS/' {} The intention here is to protect all authors, not just Brian Paul. I believe that was already the sensible interpretation, but spelling it out is probably better. More practically, it also prevents people from accidentally copy & pasting the license into a new file which says Brian is not liable when he isn't even one of the authors. Reviewed-by: Brian Paul <[email protected]>
* mesa: new _mesa_prepare_mipmap_level() function for mipmap generationBrian Paul2011-12-161-0/+6
| | | | | | | | | | | | | | | | This helper function is used during mipmap generation to prepare space for the destination mipmap levels. This improves/fixes two things: 1. If the texture object was created with glTexStorage2D, calling _mesa_TexImage2D() to allocate the new image would generate INVALID_OPERATION since the texture is marked as immutable. 2. _mesa_TexImage2D() always frees any existing texture image memory before allocating new memory. That's inefficient if the existing image is the right size already. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: remove unused _mesa_rescale_teximage2d() functionBrian Paul2011-10-051-9/+0
| | | | It was only used by the old tdfx driver, IIRC.
* mesa: Convert _mesa_generate_mipmap to MapTexImage()-based access.Brian Paul2011-10-031-2/+2
| | | | | | | | | | | Now that we can zero-copy generate the mipmaps into brand new glTexImage()-generated storage using MapTextureImage(), we no longer need to allocate image->Data in mipmap generate. This requires deleting the drivers' old overrides of the miptree tracking after calling _mesa_generate_mipmap at the same time, or the drivers promptly lose our newly-generated data. Reviewed-by: Eric Anholt <[email protected]>
* mesa: move _mesa_upscale_teximage2d() to texcompress_fxt1.cBrian Paul2011-09-201-6/+0
| | | | Was used by no other code.
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-1/+1
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* code refactoring, new next_mipmap_level_size() functionBrian2008-09-211-1/+3
| | | | (cherry picked from commit c22d9152e33792ea58426c53bc9b96bf552b0b44)
* refactor code, export _mesa_generate_mipmap_level()Brian2008-09-211-0/+11
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* Remove unused texunit parameter to ctx->Driver.GenerateMipmap()Brian2008-05-091-1/+0
| | | | (cherry picked from commit c3395f4473c8fdf75d04c0dd72e687bc8d8127a7)
* Move mipmap generation functions, texture scaling functions into newBrian Paul2006-09-291-0/+52
mipmap.c file.