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path: root/src/mesa/main/mipmap.c
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* mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-09-231-1/+1
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* code refactoring, new next_mipmap_level_size() functionBrian2008-09-211-26/+51
| | | | (cherry picked from commit c22d9152e33792ea58426c53bc9b96bf552b0b44)
* refactor code, export _mesa_generate_mipmap_level()Brian2008-09-211-47/+70
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* move _mesa_format_to_type_and_comps() to texformat.cBrian2008-09-211-167/+1
| | | | (cherry picked from commit 42eac65da45fb58bffdf94ab8f9860d8cee5b256)
* mesa: pull in mipmap.c changes from gallium-0.2Keith Whitwell2008-09-211-438/+523
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* Remove unused texunit parameter to ctx->Driver.GenerateMipmap()Brian2008-05-091-1/+0
| | | | (cherry picked from commit c3395f4473c8fdf75d04c0dd72e687bc8d8127a7)
* [intel] Fix and reenable (software) SGIS_generate_mipmapEric Anholt2007-12-201-39/+45
| | | | | | | The core problem was that _mesa_generate_mipmap was not respecting RowStride of the source image. Additionally, the intel private data associated with the images (level and face) was not being initialized for the _mesa_generate_mipmap-generated images.
* some fixes for compressed cube maps (bug 11986)Brian2007-08-181-3/+4
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* make srcPtr param to make_1d_stack_mipmap() constBrian2007-05-171-1/+1
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* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-3/+145
| | | | | Shadow sampling from texture arrays is still not implemented. Everything else should be there, though.
* fix mem leakPanagiotis Papadakos2007-02-051-0/+3
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* update _mesa_select_tex_image() and _mesa_get_tex_image()Brian Paul2006-11-011-2/+2
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* Move mipmap generation functions, texture scaling functions into newBrian Paul2006-09-291-0/+1147
mipmap.c file.