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path: root/src/mesa/main/matrix.h
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* mesa: Clean up header file inclusion in matrix.h.Vinson Lee2010-11-091-1/+2
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-4/+4
* mesa: move glViewport and glDepthRange functions into new viewport.c fileBrian Paul2009-03-071-22/+3
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-23/+23
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-0/+23
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-2/+2
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-11/+2
* Committing in .Jouk Jansen2000-11-221-6/+6
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-32/+1
* More GLchan color channel changes.Brian Paul2000-10-291-76/+1
* new comments, misc clean-upBrian Paul2000-09-171-28/+93
* added aligned memory allocations (Gareth Hughes)Brian Paul2000-06-271-3/+3
* implemented GL_ARB_tranpose_matrixBrian Paul1999-12-101-3/+20
* restored the gl_Viewport functionBrian Paul1999-11-121-1/+4
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-41/+61
* Fixed includes & added a few hooks for the DRI.kw-mesa-1Keith Whitwell1999-10-081-1/+5
* Initial revisionjtg1999-08-191-0/+115