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path: root/src/mesa/main/marshal.c
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* mesa/marshal: fix glNamedBufferData with NULL dataGrigori Goronzy2017-07-141-4/+13
* mesa/marshal: add marshalling for glClearBuffer*Grigori Goronzy2017-07-141-1/+132
* mesa/marshal: extract ClearBuffer helpersGrigori Goronzy2017-07-141-27/+47
* mesa/glthread: remove HAVE_PTHREAD guardsMarek Olšák2017-06-261-4/+0
* mesa/marshal: add custom marshalling for glNamedBuffer(Sub)DataGrigori Goronzy2017-06-261-0/+108
* mesa: remove unused _mesa_unmarshal_BindBufferBase()Samuel Pitoiset2017-04-131-8/+0
* mesa: disable glthread when DEBUG_OUTPUT_SYNCHRONOUS is enabledTimothy Arceri2017-04-031-0/+37
* mesa: simplify code around 'variable_data' in marshal.cBrian Paul2017-03-271-12/+7
* mesa/glthread: add custom marshalling for ClearBufferfv()Timothy Arceri2017-03-251-0/+74
* mesa/marshal: add custom BufferData/BufferSubData marshallingTimothy Arceri2017-03-241-0/+125
* mesa: fix glthread marshal build issues on platforms without PTHREADTimothy Arceri2017-03-161-0/+3
* mesa: Track the current vertex/element array buffers for glthread.Eric Anholt2017-03-161-0/+103
* mesa: Custom thread marshalling for Flush.Paul Berry2017-03-161-0/+33
* mesa: Custom thread marshalling for ShaderSource.Paul Berry2017-03-161-0/+123