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path: root/src/mesa/main/macros.h
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* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-181-1/+28
| | | | | FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic.
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-9/+9
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* Lots of GLchan datatype changes.Brian Paul2001-01-241-1/+2
| | | | | | | | | Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
* Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out driversKeith Whitwell2001-01-081-2/+2
| | | | | | | | | | that used to require a 'ReducedPrimitiveChange' callback. Various compilation fixes for XFree86. Reverted to the older version of glcore.h used internally in XFree86, and moved it to 'Mesa/include/GL/internal/glcore.h', for compatibility with XFree86.
* Major rework of tnl moduleKeith Whitwell2000-12-261-1/+19
| | | | | | | New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
* Support for swappable t&l modules, including an example one in the FXKeith Whitwell2000-11-241-2/+2
| | | | driver (enable with FX_ALLOW_VTXFMT=t).
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-1/+3
| | | | | | | | | | | | | | | math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
* - Changes for new software rasterizer modulesKeith Whitwell2000-11-051-1/+7
| | | | | | | | | - Remove support for choosing software fallbacks from core code - Remove partial fallback code from vbrender.c -- drivers are now expected to be able to find a triangle/quad function for every state, even if they have to use _swsetup_Triangle or _swsetup_Quad. - Marked derived variables in the GLcontext struct with a leading underscore '_'.
* more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)Brian Paul2000-10-291-25/+1
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* New colormac.h file for color-related macros.Brian Paul2000-10-281-83/+17
| | | | Lot's of clean-up in macros.h and mmath.h
* Basic work to support deep color channels:Brian Paul2000-10-281-1/+7
| | | | | Replace GLubyte with GLchan Replace 255 with CHAN_MAX
* new comments, misc clean-upBrian Paul2000-09-171-10/+13
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* added SET/CLEAR/TEST_BITS macros, misc clean-upBrian Paul1999-11-221-38/+38
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* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-87/+16
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* header includes clean-up (Daryll)Brian Paul1999-11-081-5/+5
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* removed GL_ prefix from memory macrosBrian Paul1999-10-131-12/+12
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* Repaired definition of GL_CALLOC_STRUCJouk Jansen1999-10-111-2/+2
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* added memory macrosBrian Paul1999-10-101-1/+23
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* Fixed includes & added a few hooks for the DRI.kw-mesa-1Keith Whitwell1999-10-081-3/+6
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* Initial revisionjtg1999-08-191-0/+546