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path: root/src/mesa/main/light.c
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* mesa: rename VERBOSE_IMMEDIATE->VERBOSE_MATERIAL to reflect what it doesBrian Paul2009-10-141-1/+1
* Merge branch 'mesa_7_5_branch'Brian Paul2009-08-141-4/+4
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| * mesa: fix warnings about locals hiding function paramsBrian Paul2009-08-131-3/+3
| * mesa: fix some potential uninitialized memory referencesBrian Paul2009-08-131-1/+1
* | mesa: exec/dlist functions for glProvokingVertexEXT()Brian Paul2009-05-281-2/+35
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* mesa: rename some gl_light fields to be clearerBrian Paul2009-04-031-13/+13
* mesa: don't normalize spot light direction until validation timeBrian Paul2009-04-031-2/+7
* Merge commit 'origin/master' into gallium-0.2Alan Hourihane2009-01-141-1/+2
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| * mesa: fix incorrect transformation of GL_SPOT_DIRECTIONBrian Paul2009-01-141-1/+2
| * mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-09-231-1/+1
* | Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesa into gal...Alan Hourihane2008-09-111-0/+1
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| * fix no error generated when calling glLight{if}[v] inside begin/end (bug 17408)Roland Scheidegger2008-09-021-0/+1
* | Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-1/+2
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| * mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-05-311-1/+1
| * mesa: undo accidental setting of _ForceEyeCoordsKeith Whitwell2008-05-301-1/+1
| * ffvertex: emit full LIT when attenuating (needs the 1 in X position)Keith Whitwell2008-05-271-0/+1
* | Restore old _TriangleCaps code to fix Blender problem (bug 12164)Brian2007-09-271-0/+9
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* if light position is local, treat it as a homogeneous coord and divide by W (...Brian2007-05-211-2/+9
* Move all the code for computing ctx->_TriangleCaps into state.c.Brian2006-12-131-10/+4
* Color clamping fixes.Brian Paul2006-10-221-0/+1
* Remove carriage returns.Michal Krol2006-04-251-4/+4
* GLSL fixes:Michal Krol2006-03-211-8/+11
* Added _mesa_light() helper function so we can avoid transforming thenBrian Paul2005-11-121-77/+128
* s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some commentsBrian Paul2005-11-101-14/+22
* Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul2005-09-151-7/+7
* Add a set of predicate functions for testing matrices instead of directlyBrian Paul2005-06-301-9/+5
* mesa-main-0-NULL.patch from Jeff MuizelaarKeith Whitwell2005-02-111-2/+3
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul2004-08-251-0/+1
* added FLUSH_CURRENT() call in GetMaterial() callsBrian Paul2004-04-021-2/+6
* Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell2004-01-231-8/+0
* Correct sense of ctx->_ForceEyeCoords (Felix Kuhling)Keith Whitwell2003-12-271-1/+1
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-14/+14
* Remove FLT_MIN definition to imports.hBrian Paul2003-09-181-48/+40
* Store material attributes in an Attrib[] style array. This is aKeith Whitwell2003-08-051-295/+126
* Fix samples/fog.c regression - missing test for NeedEyeCoords.Keith Whitwell2003-08-051-6/+15
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-11/+206
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* Added support for NV_light_max_exponent.Ian Romanick2003-05-301-2/+2
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-8/+7
* wrapped a few more C library functionsBrian Paul2002-10-251-4/+4
* Header file clean-up:Brian Paul2002-10-241-7/+2
* more detailed _mesa_error() messagesBrian Paul2002-09-161-5/+6
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-43/+25
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-15/+15
* More suport for t&l driversKeith Whitwell2002-02-131-5/+9
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-8/+8
* vertex program check-inBrian Paul2001-12-141-2/+2
* compiler warningsKarl Schultz2001-09-181-6/+6
* Remove _BaseAlpha, fix reflect lighting bug.Keith Whitwell2001-07-281-8/+1
* Don't scale basealpha by 255 now it's a float.Keith Whitwell2001-05-091-7/+7