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path: root/src/mesa/main/light.c
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* don't add light's ambient color to BaseColor in gl_update_lighting()Brian Paul2000-06-291-14/+11
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* updating mat ambient/emissive was broke. always compute ctx->EyeZDirBrian Paul2000-06-261-66/+99
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* fix GL_BACK color material bugKeith Whitwell2000-06-191-2/+2
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* defined FLT_MIN if undefinedBrian Paul2000-01-311-1/+6
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* commented out gl_reinit_light_attrib()Brian Paul2000-01-131-5/+5
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* fixed potential bug in _mesa_ShadeModel()Brian Paul1999-11-221-5/+8
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* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-50/+196
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* fix for colormaterialKeith Whitwell1999-11-101-2/+57
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* clean-up of header includes (Daryll)Brian Paul1999-11-081-2/+2
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* clean-up in gl_LightModelfv()Brian Paul1999-10-191-5/+8
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* Changes to reduce the memory footprint of display listsKeith Whitwell1999-10-191-3/+11
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* Fixed includes & added a few hooks for the DRI.kw-mesa-1Keith Whitwell1999-10-081-4/+6
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* more hooks for mga driver, including an immediate fastpathKeith Whitwell1999-09-301-1/+8
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* Large patch:Keith Whitwell1999-09-181-11/+13
| | | | | | | | | | - FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives.
* Initial revisionjtg1999-08-191-0/+1183