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* mesa: rename some gl_light fields to be clearerBrian Paul2009-04-031-13/+13
| | | | | EyeDirection -> SpotDirection _NormDirection -> _NormSpotDirection
* mesa: don't normalize spot light direction until validation timeBrian Paul2009-04-031-2/+7
| | | | | In glLight() we're only supposed to transform the direction by the modelview matrix, not normalized it too.
* Merge commit 'origin/master' into gallium-0.2Alan Hourihane2009-01-141-1/+2
|\ | | | | | | | | | | | | | | | | | | | | Conflicts: docs/install.html docs/relnotes-7.3.html src/mesa/shader/slang/slang_codegen.c src/mesa/shader/slang/slang_compile.c src/mesa/shader/slang/slang_emit.c src/mesa/shader/slang/slang_preprocess.c src/mesa/shader/slang/slang_preprocess.h
| * mesa: fix incorrect transformation of GL_SPOT_DIRECTIONBrian Paul2009-01-141-1/+2
| | | | | | | | This was changed between GL 1.0 and 1.1. Mesa still had the 1.0 behaviour.
| * mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-09-231-1/+1
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* | Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesa into ↵Alan Hourihane2008-09-111-0/+1
|\| | | | | | | | | | | | | | | | | | | | | gallium-0.2 Conflicts: src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/main/texstore.c src/mesa/tnl/t_vp_build.c src/mesa/vbo/vbo_exec_draw.c
| * fix no error generated when calling glLight{if}[v] inside begin/end (bug 17408)Roland Scheidegger2008-09-021-0/+1
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* | Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-1/+2
|\ \ | |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A first attempt at moving gallium onto a branch directly off master... It will be interesting to see how much work this takes to get running. Have resolved the conflicts semi-arbitarily, not compiled or tested. Conflicts: .gitignore Makefile configs/config.mgw configs/darwin configs/darwin-x86ppc configs/default configs/freebsd-dri configs/linux-dri configs/linux-dri-xcb configs/linux-fbdev configs/linux-static configs/linux-x86-64-static configs/linux-x86-static doxygen/Makefile include/GL/gl.h progs/demos/Makefile progs/demos/descrip.mms progs/demos/texenv.c progs/egl/.gitignore progs/egl/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/convolutions.c progs/samples/Makefile.mgw progs/tests/.gitignore progs/trivial/.gitignore progs/trivial/point-param.c progs/trivial/tri.c progs/xdemos/.gitignore progs/xdemos/glthreads.c src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/Makefile src/glu/sgi/Makefile src/glu/sgi/Makefile.mgw src/glut/glx/Makefile.mgw src/glut/os2/WarpWin.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/x11/dri_glx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/Makefile.mgw src/mesa/descrip.mms src/mesa/drivers/beos/Makefile src/mesa/drivers/common/descrip.mms src/mesa/drivers/common/driverfuncs.c src/mesa/drivers/directfb/Makefile src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_bufmgr.h src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/extension_helper.h src/mesa/drivers/dri/common/mmio.h src/mesa/drivers/dri/common/utils.c src/mesa/drivers/dri/common/utils.h src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i810/i810screen.c src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/drivers/dri/i915/intel_ioctl.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/server/i830_common.h src/mesa/drivers/dri/i915/server/i830_dri.h src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/i965/server/i830_dri.h src/mesa/drivers/dri/mach64/mach64_screen.c src/mesa/drivers/dri/nouveau/nouveau_context.h src/mesa/drivers/dri/nouveau/nouveau_fifo.c src/mesa/drivers/dri/nouveau/nouveau_fifo.h src/mesa/drivers/dri/nouveau/nouveau_screen.c src/mesa/drivers/dri/nouveau/nouveau_screen.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/savage/savageioctl.h src/mesa/drivers/fbdev/Makefile src/mesa/drivers/osmesa/Makefile src/mesa/drivers/osmesa/descrip.mms src/mesa/drivers/x11/Makefile src/mesa/drivers/x11/descrip.mms src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/glapi.c src/mesa/glapi/glthread.c src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/main/bufferobj.h src/mesa/main/buffers.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/descrip.mms src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/glheader.h src/mesa/main/imports.c src/mesa/main/mipmap.c src/mesa/main/mm.c src/mesa/main/mm.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/sources src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c src/mesa/math/descrip.mms src/mesa/shader/arbprogram.c src/mesa/shader/descrip.mms src/mesa/shader/prog_execute.c src/mesa/shader/prog_statevars.c src/mesa/shader/prog_statevars.h src/mesa/shader/prog_uniform.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/shader_api.c src/mesa/shader/slang/descrip.mms src/mesa/shader/slang/library/slang_vertex_builtin_gc.h src/mesa/sources src/mesa/swrast/descrip.mms src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast_setup/descrip.mms src/mesa/tnl/descrip.mms src/mesa/tnl/t_context.h src/mesa/tnl/t_vp_build.c src/mesa/tnl/tnl.h src/mesa/vbo/descrip.mms src/mesa/vbo/vbo_context.c src/mesa/vbo/vbo_exec_array.c src/mesa/x86-64/xform4.S src/mesa/x86/rtasm/x86sse.c src/mesa/x86/rtasm/x86sse.h windows/VC6/progs/glut/glut.dsp windows/VC7/mesa/gdi/gdi.vcproj windows/VC7/mesa/glu/glu.vcproj windows/VC7/mesa/mesa.sln windows/VC7/mesa/mesa/mesa.vcproj windows/VC7/mesa/osmesa/osmesa.vcproj windows/VC7/progs/glut/glut.vcproj windows/VC8/mesa/gdi/gdi.vcproj windows/VC8/mesa/glu/glu.vcproj windows/VC8/mesa/mesa.sln windows/VC8/mesa/mesa/mesa.vcproj windows/VC8/progs/glut/glut.vcproj
| * mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-05-311-1/+1
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| * mesa: undo accidental setting of _ForceEyeCoordsKeith Whitwell2008-05-301-1/+1
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| * ffvertex: emit full LIT when attenuating (needs the 1 in X position)Keith Whitwell2008-05-271-0/+1
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* | Restore old _TriangleCaps code to fix Blender problem (bug 12164)Brian2007-09-271-0/+9
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* if light position is local, treat it as a homogeneous coord and divide by W ↵Brian2007-05-211-2/+9
| | | | (see bug 11009)
* Move all the code for computing ctx->_TriangleCaps into state.c.Brian2006-12-131-10/+4
| | | | ctx->_TriangleCaps should probably go away altogether someday...
* Color clamping fixes.Brian Paul2006-10-221-0/+1
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* Remove carriage returns.Michal Krol2006-04-251-4/+4
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* GLSL fixes:Michal Krol2006-03-211-8/+11
| | | | | | | | | | | | | | | | | | - generate error on NULL pointers in glShaderSourceARB; - reinstall program object, if current, in glLinkProgramARB; - vertex and fragment shaders are optional in program object; - floor asm was wrongly computed for x86 back-end; - allow for (void) idiom in function prototypes; - all fixed-state uniforms are updated; - local variable initializers are working; - implement texture* and shadow* functions for vertex processor; - generate error if too many arguments in general constructor; - trim unused data in general constructor; - struct r-value field select was badly relocated; Changes: - add derived state gl_fog_attrib::_Scale; - add derived state gl_light::_CosCutoffNeg;
* Added _mesa_light() helper function so we can avoid transforming thenBrian Paul2005-11-121-77/+128
| | | | | un-transforming light positions and spot directions when popping light state off the attribute stack.
* s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some commentsBrian Paul2005-11-101-14/+22
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* Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul2005-09-151-7/+7
| | | | with GLboolean in a few places.
* Add a set of predicate functions for testing matrices instead of directlyBrian Paul2005-06-301-9/+5
| | | | | | testing the flags field. Move definition of all the MAT_FLAGs into the m_matrix.c file since they're now private.
* mesa-main-0-NULL.patch from Jeff MuizelaarKeith Whitwell2005-02-111-2/+3
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* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul2004-08-251-0/+1
| | | | 1015696)
* added FLUSH_CURRENT() call in GetMaterial() callsBrian Paul2004-04-021-2/+6
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* Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell2004-01-231-8/+0
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* Correct sense of ctx->_ForceEyeCoords (Felix Kuhling)Keith Whitwell2003-12-271-1/+1
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* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-14/+14
| | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
* Remove FLT_MIN definition to imports.hBrian Paul2003-09-181-48/+40
| | | | Assorted code clean-ups in light.c
* Store material attributes in an Attrib[] style array. This is aKeith Whitwell2003-08-051-295/+126
| | | | | first step to reviving/rescuing the 'vtx' rework from the old mesa tree.
* Fix samples/fog.c regression - missing test for NeedEyeCoords.Keith Whitwell2003-08-051-6/+15
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* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-11/+206
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* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
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* Added support for NV_light_max_exponent.Ian Romanick2003-05-301-2/+2
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* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-8/+7
| | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
* wrapped a few more C library functionsBrian Paul2002-10-251-4/+4
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* Header file clean-up:Brian Paul2002-10-241-7/+2
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* more detailed _mesa_error() messagesBrian Paul2002-09-161-5/+6
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* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-43/+25
| | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-15/+15
| | | | | | | | Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c)
* More suport for t&l driversKeith Whitwell2002-02-131-5/+9
| | | | | Fix GLuint compare bugs Fix RESET_STIPPLE calls
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-8/+8
| | | | | | Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
* vertex program check-inBrian Paul2001-12-141-2/+2
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* compiler warningsKarl Schultz2001-09-181-6/+6
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* Remove _BaseAlpha, fix reflect lighting bug.Keith Whitwell2001-07-281-8/+1
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* Don't scale basealpha by 255 now it's a float.Keith Whitwell2001-05-091-7/+7
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* Support for floating point color representation in tnl module.Keith Whitwell2001-04-281-8/+2
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* Removed DD_Z_NEVER.Brian Paul2001-03-291-3/+3
| | | | | | Replaced SEPERATE with SEPARATE. Renumbered _NEW_ flags. Removed _NEW_COLORTABLE.
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-20/+18
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* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵Brian Paul2001-03-071-4/+4
| | | | of potential problems
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-43/+43
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