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* Fix a number of MINGW32 issuesZhang2007-07-211-0/+4
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* Remove the never-used SI-style imports/exports code.Brian2007-04-041-4/+3
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* optimize generated vertex programs a bitRoland Scheidegger2007-02-091-0/+8
| | | | | | | | Use new internal state to avoid per-vertex normalization of static spot direction vector. Use internal state for simpler per-vertex fog computations (MAD instead of SUB/MUL for linear fog, EX2 instead of POW for EXP/EXP2 fog). Simplify point size calc (2 MADs instead of MOV, MUL, MUL, DP3), and while there fix it up (RSQ instead of RCP). All untested...
* Add _mesa_ffsll() for compatibility on OSes without ffsll(), and use it.Eric Anholt2007-01-261-0/+3
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* Drop mesa wrappers for XFree86.George Sapountzis2006-12-211-18/+1
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* #define LONGSTRING __extension__ in imports.h and use it to silence gccBrian Paul2006-11-151-0/+9
| | | | warnings about long string literals.
* added _mesa_little_endian()Brian Paul2006-09-211-1/+12
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* define FLT_MAX_EXP to 128 if undefinedBrian Paul2006-07-131-1/+4
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* Add M32R architecture to test for USE_IEEE and friends (Kazuhiro Inaoka,Michel Dänzer2006-06-201-1/+1
| | | | from http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=374608).
* added _mesa_align_realloc()Brian Paul2006-05-241-0/+4
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* Committing in .Jouk Jansen2006-03-171-25/+25
| | | | | | | | | | Mesa/src/mesa/main/imports.h : removed <CR> Mesa/src/mesa/shader/slang/descrip.mms : added new sources Modified Files: Mesa/src/mesa/main/imports.h Mesa/src/mesa/shader/slang/descrip.mms ----------------------------------------------------------------------
* More GLSL code:Michal Krol2006-02-271-2/+27
| | | | | | | | | | | | | - add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
* Add _mesa_atanf and _mesa_asinf functions.Michal Krol2006-02-131-1/+7
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* Add the ability to define NO_LIBCWRAPPER to avoid libcwrapper brain damage.Eric Anholt2006-02-111-3/+3
| | | | | If it's true that libcwrapper usage isn't necessary ever in the DllLoader world, then this code should probbaly all go away.
* Move COPY_FLOAT() macro down into glide driver.Brian Paul2005-11-091-6/+0
| | | | | Rewrite COPY_4FV() macro to not use COPY_FLOAT(), and use integer moves as originally intended.
* move _mesa_exec_malloc/free() up near other malloc/free prototypesBrian Paul2005-10-181-11/+8
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* Add _mesa_exec_malloc() and _mesa_exec_free() for allocatingKeith Whitwell2005-10-181-0/+9
| | | | | executable memory. Based on Thomas Hellstrom's patch. TODO: glapi.c also needs this, but cannot access this code.
* remove unused _mesa_log2() (bug 4468)Brian Paul2005-10-121-3/+0
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* Bug #1155: Define IEEE_ONE on Super-H as well.Adam Jackson2005-10-031-0/+1
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* additional wrapper updates, bug 4468Brian Paul2005-09-191-0/+22
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* use mesa import wrappers, bug 4468Brian Paul2005-09-161-0/+2
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* remove DEFARRAY, CHECKARRAY stuffBrian Paul2005-09-061-57/+0
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* added FREXPF() macro (bug 4060)Brian Paul2005-08-121-0/+5
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* Add a LDEXPF wrapper macro.Keith Whitwell2005-07-131-0/+3
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* remove unused MEMSET16 macroBrian Paul2005-06-271-2/+0
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* Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.Brian Paul2005-06-271-41/+0
| | | | | If that stuff is still needed, lots of other updates are needed anyway. Also, some misc MALLOC/FREE -> _mesa_malloc/free() changes.
* define M_E if neededBrian Paul2005-05-161-0/+5
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* Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz2005-05-051-1/+1
| | | | | | | | use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer.
* applied Keith's patch for "safe" type-punning.Daniel Borca2005-01-111-8/+8
| | | | made IS_NEGATIVE produce a boolean (useful when xoring with other booleans).
* Started some assorted clean-ups in #defines, typedefs, etc.Brian Paul2004-11-251-0/+14
| | | | Next: move all the Windows/WGL stuff into the drivers/windows/ directory.
* added a cast to ADD_POINTERS macroBrian Paul2004-10-311-1/+1
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* Use the generic __amd64__, instead of __AMD64__ which has to be defined by hand.Eric Anholt2004-10-281-1/+1
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* also test for __arm__ for setting USE_IEEE (X bug 1155)Brian Paul2004-09-011-0/+1
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* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul2004-08-251-1/+1
| | | | 1015696)
* Disable x86 iround() version on BeOS with gcc < 2.95.x, as it choke GAS.Philippe Houdoin2004-08-241-1/+2
| | | | | BTW, that's remove the requirement to build Mesa on BeOS with gcc 2.95.3. Still recommanded for performance, thought ;-)
* check if __mips or _MIPS_ARCH is defined to set IEEE_ONE (bug 1003026)Brian Paul2004-08-221-0/+1
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* also check for __hppa__ and hpux for IEEE support (bug 1003026)Brian Paul2004-08-221-1/+2
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* AMD64 changes from Ronny V. Vindenes.Keith Whitwell2004-04-301-1/+1
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* bring over build fixes from stable branchAlan Hourihane2004-04-261-3/+4
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* New glTexImage code.Brian Paul2004-04-221-10/+11
| | | | | | | | The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
* check for __ia64__ when setting USE_IEEEBrian Paul2004-04-181-0/+1
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* check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes)Brian Paul2004-04-131-2/+2
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* build fix for VMSAlan Hourihane2004-04-111-1/+1
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* the optimized UNCLAMPED_FLOAT_TO_UBYTE macro was brokenBrian Paul2003-12-231-10/+18
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* Some groundwork for supporting GLhalf datatype.Brian Paul2003-11-181-0/+6
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* Removed bogus OS/2 floating point->integer conversion routineKendall Bennett2003-10-031-12/+2
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* Fixed incorrect Watcom assembler macrosKendall Bennett2003-10-031-2/+2
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* Remove FLT_MIN definition to imports.hBrian Paul2003-09-181-0/+5
| | | | Assorted code clean-ups in light.c
* GL_ARB_vertex_buffer_object working now, at least for non-indexedBrian Paul2003-09-171-0/+10
| | | | vertex arrays.
* Updates to fix problems building with the Open Watcom compiler.Kendall Bennett2003-09-121-44/+50
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