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path: root/src/mesa/main/image.c
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* Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-7/+519
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| * mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT fo...Brian Paul2008-06-171-1/+1
| * mesa: refactor: move _mesa_update_minmax/histogram() into image.cBrian Paul2008-06-091-3/+64
| * mesa: refactor: move pixel map/scale/bias code into image.cBrian Paul2008-06-091-1/+421
| * mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-05-311-3/+3
| * don't use scissored bounds in _mesa_clip_copytexsubimage()Brian2007-09-261-1/+1
| * Added new _mesa_clip_copytexsubimage() function to do avoid clipping down in ...Brian2007-09-261-0/+31
* | mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT fo...Brian Paul2008-06-171-1/+1
* | fix byte swap bug for GLint stencil indexes (bug 11909)Brian2007-08-091-1/+1
* | fix stencil value masking bug 11805, and fix sizeof() bugBrian2007-08-021-6/+3
* | handle LSB_FIRST in _mesa_pack_bitmap by the way used inXiang, Haihao2007-07-301-8/+8
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* Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax.Brian2007-07-081-11/+11
* check depthScale value for optimized ushort->uint case (fixes bug 11474)Brian2007-07-081-1/+13
* stencil pixel map didn't work in _mesa_unpack_stencil_span(), bug 11475Brian2007-07-051-12/+12
* avoid unnecessary clamping of depth values (bug 11448)Brian2007-07-021-28/+51
* more indentation fixes, remove 'register' keywordsBrian2007-05-101-29/+26
* re-indent some codeBrian2007-05-101-54/+62
* fix SkipPixels bugs in _mesa_pack_bitmap(), bug 10690Brian2007-04-211-4/+4
* In _mesa_unpack_depth_span() look for special cases of GLuint->GLushort and G...Brian2007-04-191-0/+31
* mesa: revert f9f79c8d770e696249bd98c68b563f887562c974Xiang, Haihao2007-03-211-14/+5
* mesa: SWAP_BUFF support when calling DrawPixels(DEPTH_COMPONENT)Xiang, Haihao2007-03-181-53/+45
* Colortable re-org.Brian2007-03-161-3/+3
* implement byteswapping for all multi-byte types in _mesa_pack_rgba_span_float...Brian2007-03-151-20/+17
* Re-org of gl_pixel_attrib struct.Brian2007-03-141-6/+6
* mesa: _mesa_unpack_imageXiang, Haihao2007-03-131-3/+89
* clean-up, simplify _mesa_image_row_stride()Brian2007-03-121-23/+19
* take GL_UNPACK_ALIGNMENT into account in _mesa_image_row_stride() for GL_BITM...Brian2007-03-121-1/+6
* New IMAGE_RED_TO_LUMINANCE flag passed to _mesa_pack_rgba_span_float() to fix...Brian2007-03-091-5/+14
* _mesa_pack_rgba_span_float: fix for packing data into groupXiang, Haihao2007-01-311-3/+5
* fix glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) bug 9044Brian Paul2006-11-161-3/+3
* remove needless conditionBrian Paul2006-10-131-3/+1
* Consolidate, move, fix code related to color index and stencil image transferBrian Paul2006-10-131-48/+111
* In _mesa_pack_rgba_span_float() we don't need to make a temporary copy ofBrian Paul2006-10-131-17/+9
* s/GLuint/GLbitfield/Brian Paul2006-10-131-7/+7
* removed obsolete _mesa_pack_rgba_span_chan()Brian Paul2006-10-131-72/+0
* don't use temp storage in _mesa_convert_colors() when possibleBrian Paul2006-10-121-47/+60
* Added _mesa_convert_colors().Brian Paul2006-10-111-14/+146
* undo some accidental changes in _mesa_is_legal_format_and_type()Brian Paul2006-09-111-4/+7
* Redefine the BYTE_TO_FLOAT() and SHORT_TO_FLOAT() macros to avoid problemsBrian Paul2006-09-101-4/+20
* misc clean-upsBrian Paul2006-05-071-35/+38
* check for float->uint overflow in _mesa_unpack_depth_span()Brian Paul2006-05-051-3/+16
* comment about byteswapping in _mesa_unpack_depth_span()Brian Paul2006-03-281-0/+1
* merge from texman branchmesa_20060325Brian Paul2006-03-261-1/+41
* Added OSMesaColorClamp(), bug 4917Brian Paul2005-11-121-1/+1
* Bug 4996.Brian Paul2005-11-091-27/+28
* added _mesa_pack_depth_stencil_span()Brian Paul2005-10-011-0/+47
* Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul2005-09-281-34/+114
* remove DEFARRAY, CHECKARRAY stuffBrian Paul2005-09-061-21/+6
* silence a variety of warnings found with g++ 3.4.2Brian Paul2004-12-031-2/+2
* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-101-24/+67