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path: root/src/mesa/main/image.c
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* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* st/mesa: implement BlitFramebuffer using gallium blitMarek Olšák2012-09-301-2/+2
* mesa: move _mesa_error_check_format_and_type() to glformats.cBrian Paul2012-07-241-367/+0
* mesa: move more format helper functions to glformats.cBrian Paul2012-07-241-368/+1
* mesa: move some format helper functions to glformats.cBrian Paul2012-07-241-395/+0
* mesa: add glformats integer type/format detection routinesJordan Justen2012-07-211-76/+0
* mesa,st/mesa: implement GL_RGB565 from ARB_ES2_compatibilityMarek Olšák2012-07-131-0/+1
* mesa: add missing GL_UNSIGNED_INT_10F_11F_11F_REV caseBrian Paul2012-02-131-0/+9
* mesa: new _mesa_error_check_format_and_type() functionBrian Paul2012-02-071-62/+154
* mesa: allow exposing GL3 without EXT_texture_integerMarek Olšák2012-01-251-4/+8
* mesa: Add missing integer R/RG cases to _mesa_is_color_format().Eric Anholt2012-01-241-0/+12
* mesa: add missing RG_INTEGER and some RED_INTEGER_EXT checks.Dave Airlie2011-12-101-0/+4
* mesa: add _mesa_image_offset()nobled2011-12-081-17/+50
* mesa/image: assert on bad formatnobled2011-12-081-11/+9
* mesa/image: delete dead storenobled2011-12-081-7/+0
* mesa: use malloc instead of MAX_WIDTH array in _mesa_convert_colors()Brian Paul2011-12-081-1/+7
* mesa: add support for GL_OES_compressed_ETC1_RGB8_textureChia-I Wu2011-12-021-0/+3
* mesa: Make _mesa_is_stencil_format() consistent with _mesa_is_depth_format().Eric Anholt2011-11-291-1/+0
* mesa: move _mesa_base_format_has_channel() into image.cBrian Paul2011-11-281-0/+87
* mesa/format: add mesa MESA_FORMAT_ARGB2101010_UINT support.Dave Airlie2011-11-281-0/+2
* image/pack: fix missing GL_BGR(A)_INTEGER support.Dave Airlie2011-11-281-0/+2
* image: fix legal types for packed integer formats.Dave Airlie2011-11-271-2/+4
* mesa: Include R/RG integer textures in _mesa_is_integer_format.Eric Anholt2011-11-151-0/+12
* mesa: new BYTE/SHORT_TO_FLOATZ() macrosBrian Paul2011-11-151-16/+0
* mesa: move CEILING() macro into macros.hBrian Paul2011-11-151-3/+0
* mesa: consolidate cases in _mesa_components_in_format()Brian Paul2011-11-151-28/+12
* mesa: s/INLINE/inline/Brian Paul2011-10-011-2/+2
* mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_is_compressed_f...Ian Romanick2011-09-191-0/+13
* mesa/colormac: introduce inline helper for 4 unclamped float to ubyte.Dave Airlie2011-09-141-6/+2
* mesa: Remove all mention of GL_COLOR_INDEX*_EXTIan Romanick2011-09-061-27/+0
* mesa: initial ARB_depth_buffer_float supportMarek Olšák2011-07-101-2/+16
* mesa: implement EXT_packed_floatMarek Olšák2011-04-291-0/+11
* mesa: implement EXT_texture_shared_exponentMarek Olšák2011-04-291-0/+11
* mesa: initial EXT_texture_snorm supportMarek Olšák2011-03-291-3/+25
* mesa: add ATI_texture_compression_3dcMarek Olšák2011-03-081-0/+3
* mesa: add EXT_texture_compression_latcMarek Olšák2011-03-081-0/+9
* mesa: fix comments for _mesa_clip_readpixels()Brian Paul2011-02-171-2/+2
* mesa: fix mipmap generation for MESA_FORMAT_AL44Marek Olšák2011-02-161-0/+3
* mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-071-0/+1
* mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee2011-01-051-0/+1
* mesa: Fix GL_FIXED arrays.Chia-I Wu2010-12-091-0/+2
* mesa: remove stray GL_FLOAT case in _mesa_is_legal_format_and_type()Brian Paul2010-11-071-1/+0
* mesa: additional integer formats in _mesa_bytes_per_pixel()Brian Paul2010-10-281-4/+8
* mesa: add const qualifier to _mesa_is_legal_format_and_type()Brian Paul2010-10-281-1/+2
* mesa: fix integer cases in _mesa_is_legal_format_and_type()Brian Paul2010-10-281-1/+65
* mesa: Remove unnecessary header.Vinson Lee2010-10-271-1/+0
* mesa: additional switch cases for GL_EXT_texture_integerBrian Paul2010-10-251-2/+87
* mesa: split up the image.c fileBrian Paul2010-10-231-4363/+0
* mesa: add missing cases for packing red/green imagesBrian Paul2010-10-211-0/+48