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path: root/src/mesa/main/glthread_varray.c
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* glthread: ignore vertex arrays with user pointers if they're disabledMarek Olšák2020-03-201-3/+6
* glthread: track which vertex array attribs are enabledMarek Olšák2020-03-201-0/+24
* glthread: handle buffer unbinding via glDeleteBuffersMarek Olšák2020-03-201-3/+2
* mesa: put gl_thread_state inside gl_context to remove pointer indirectionMarek Olšák2020-03-201-5/+5
* glthread: don't execute any custom VAO and BindBuffer code in the Core profileMarek Olšák2020-03-201-1/+1
* glthread: track for each VAO whether the user has set a user pointerMarek Olšák2020-03-061-0/+144