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path: root/src/mesa/main/glthread_marshal.h
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* glthread: track primitive restart stateMarek Olšák2020-04-301-0/+2
* glthread: reduce dereferences of the next batchMarek Olšák2020-04-271-2/+2
* glthread: use 32-bit align instead of 64-bit ALIGNMarek Olšák2020-04-271-1/+1
* glthread: ignore vertex arrays with user pointers if they're disabledMarek Olšák2020-03-201-4/+9
* glthread: track which vertex array attribs are enabledMarek Olšák2020-03-201-0/+29
* glthread: rename non_vbo helper functionsMarek Olšák2020-03-201-4/+4
* glthread: handle buffer unbinding via glDeleteBuffersMarek Olšák2020-03-201-10/+7
* mesa: put gl_thread_state inside gl_context to remove pointer indirectionMarek Olšák2020-03-201-5/+5
* glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.cMarek Olšák2020-03-201-0/+378