| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa/glthread: don't include pthread.h | Marek Olšák | 2017-06-26 | 1 | -1/+0 |
* | mesa/glthread: decrease the batch size for better perf scaling | Marek Olšák | 2017-06-26 | 1 | -3/+11 |
* | mesa/glthread: add glthread "perf" counters and pass them to gallium HUD | Marek Olšák | 2017-06-26 | 1 | -0/+3 |
* | mesa/glthread: switch to u_queue and redesign the batch management | Marek Olšák | 2017-06-26 | 1 | -58/+30 |
* | mesa/glthread: remove HAVE_PTHREAD guards | Marek Olšák | 2017-06-26 | 1 | -30/+0 |
* | mesa: fix glthread marshal build issues on platforms without PTHREAD | Timothy Arceri | 2017-03-16 | 1 | -4/+10 |
* | mesa: fix glthread build issues on platforms without PTHREAD | Timothy Arceri | 2017-03-16 | 1 | -1/+1 |
* | mesa/glthread: restore the dispatch table when incompatible gl calls are dete... | Gregory Hainaut | 2017-03-16 | 1 | -0/+7 |
* | mesa: Track the current vertex/element array buffers for glthread. | Eric Anholt | 2017-03-16 | 1 | -0/+12 |
* | mesa: Statically allocate glthread command buffer in the batch struct. | Eric Anholt | 2017-03-16 | 1 | -4/+4 |
* | mesa: Add infrastructure for a worker thread to process GL commands. | Eric Anholt | 2017-03-16 | 1 | -0/+130 |