Commit message (Expand) | Author | Age | Files | Lines | |
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* | mesa/glthread: Avoid unnecessary batch reallocation | Bartosz Tomczyk | 2017-04-04 | 1 | -6/+9 |
* | mesa/glthread: Call unmarshal_batch directly in glthread_finish | Bartosz Tomczyk | 2017-04-03 | 1 | -12/+32 |
* | mesa: set thread name for glthread | Miklós Máté | 2017-03-24 | 1 | -0/+3 |
* | mesa/glthread: restore the dispatch table when incompatible gl calls are dete... | Gregory Hainaut | 2017-03-16 | 1 | -0/+6 |
* | mesa/glthread: don't set a dispatch table if we aren't the owner | Gregory Hainaut | 2017-03-16 | 1 | -3/+10 |
* | mesa: Statically allocate glthread command buffer in the batch struct. | Eric Anholt | 2017-03-16 | 1 | -3/+2 |
* | mesa: Connect the generated GL command marshalling code to the build. | Eric Anholt | 2017-03-16 | 1 | -0/+15 |
* | mesa: Create pointers for multithread marshalling dispatch table. | Paul Berry | 2017-03-16 | 1 | -0/+7 |
* | mesa: Add infrastructure for a worker thread to process GL commands. | Eric Anholt | 2017-03-16 | 1 | -0/+228 |