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src
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mesa
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glthread.c
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Author
Age
Files
Lines
*
glthread: upload non-VBO vertices and indices for non-Indirect non-IBM draws
Marek Olšák
2020-04-30
1
-0
/
+7
*
glthread: initialize VAOs properly
Marek Olšák
2020-04-30
1
-0
/
+2
*
glthread: do glBufferSubData as unsynchronized upload + GPU copy
Marek Olšák
2020-04-30
1
-0
/
+5
*
glthread: reduce dereferences of the next batch
Marek Olšák
2020-04-27
1
-2
/
+4
*
mesa: put gl_thread_state inside gl_context to remove pointer indirection
Marek Olšák
2020-03-20
1
-16
/
+11
*
glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.c
Marek Olšák
2020-03-20
1
-1
/
+1
*
glthread: clean up debug_print_sync code
Marek Olšák
2020-03-20
1
-1
/
+3
*
glthread: track for each VAO whether the user has set a user pointer
Marek Olšák
2020-03-06
1
-0
/
+19
*
glthread: simplify repeated function sequences in marshal_generated.c
Marek Olšák
2020-03-06
1
-0
/
+14
*
glthread: reduce pointer dereferences in glthread_unmarshal_batch
Marek Olšák
2020-03-06
1
-4
/
+6
*
glthread: inline _mesa_unmarshal_dispatch_cmd and convert the switch to a table
Marek Olšák
2020-03-06
1
-3
/
+7
*
util/u_queue: track job size and limit the size of queue growth
Timothy Arceri
2019-09-19
1
-2
/
+2
*
mesa/glthread: pass the function name to _mesa_glthread_restore_dispatch
Marek Olšák
2018-11-20
1
-2
/
+5
*
Shorten u_queue names
Marek Olšák
2018-07-04
1
-1
/
+1
*
mesa/glthread: add glthread "perf" counters and pass them to gallium HUD
Marek Olšák
2017-06-26
1
-2
/
+19
*
mesa/glthread: switch to u_queue and redesign the batch management
Marek Olšák
2017-06-26
1
-136
/
+55
*
mesa/glthread: remove HAVE_PTHREAD guards
Marek Olšák
2017-06-26
1
-4
/
+0
*
mesa/glthread: correctly compare thread handles
Emil Velikov
2017-04-21
1
-1
/
+1
*
mesa/glthread: Avoid unnecessary batch reallocation
Bartosz Tomczyk
2017-04-04
1
-6
/
+9
*
mesa/glthread: Call unmarshal_batch directly in glthread_finish
Bartosz Tomczyk
2017-04-03
1
-12
/
+32
*
mesa: set thread name for glthread
Miklós Máté
2017-03-24
1
-0
/
+3
*
mesa/glthread: restore the dispatch table when incompatible gl calls are dete...
Gregory Hainaut
2017-03-16
1
-0
/
+6
*
mesa/glthread: don't set a dispatch table if we aren't the owner
Gregory Hainaut
2017-03-16
1
-3
/
+10
*
mesa: Statically allocate glthread command buffer in the batch struct.
Eric Anholt
2017-03-16
1
-3
/
+2
*
mesa: Connect the generated GL command marshalling code to the build.
Eric Anholt
2017-03-16
1
-0
/
+15
*
mesa: Create pointers for multithread marshalling dispatch table.
Paul Berry
2017-03-16
1
-0
/
+7
*
mesa: Add infrastructure for a worker thread to process GL commands.
Eric Anholt
2017-03-16
1
-0
/
+228