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path: root/src/mesa/main/glheader.h
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* Don't #define __FUNCTION__ on a Microsoft C compiler new enough to have it.Karl Schultz2005-07-011-1/+2
* Define __FUNCTION__ as a preprocessor symbol in glheader.h if we're notBrian Paul2005-06-191-0/+11
* mingw changes (Nolan Leake)Brian Paul2005-06-131-0/+3
* Cleanup some Windows junk.Karl Schultz2005-05-241-12/+16
* Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz2005-05-051-1/+8
* removed GL_EXT_framebuffer_object tokensBrian Paul2005-02-081-52/+0
* additional work on GL_EXT_framebuffer_objectBrian Paul2005-02-071-0/+52
* remove a bunch of temporary #defines, now that glext.h was updatedBrian Paul2005-01-261-46/+1
* Fix up glx/x11 to work when built with -fvisibility=hidden.Adam Jackson2004-12-151-0/+5
* disable junk for mingwDaniel Borca2004-12-061-0/+2
* remove the GLAPI/GLAPIENTRY defines - they're already in gl.hBrian Paul2004-11-271-12/+0
* Removed GLCALLBACK stuff - apparently never used anywhere.Brian Paul2004-11-271-14/+0
* Started some assorted clean-ups in #defines, typedefs, etc.Brian Paul2004-11-251-42/+30
* Remove need for defining _MSC_VER when building Mesa for windows withBrian Paul2004-11-081-2/+2
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-4/+8
* Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().Brian Paul2004-09-131-13/+9
* Windows ICD driver code (patch 1014800)Brian Paul2004-08-251-10/+12
* First phase of TLS work. At this point SPARC assembly dispatch isIan Romanick2004-06-291-0/+6
* New glTexImage code.Brian Paul2004-04-221-0/+36
* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-0/+8
* tweak the #if test for defining _ASMAPI (fixes IRIX problem)Brian Paul2004-01-281-3/+3
* replace gl/mesa_wgl.h with GL/mesa_wgl.h (Simon Goodall)Brian Paul2003-12-111-1/+1
* Fix definitions for Intel compiler.Eric Anholt2003-12-091-1/+3
* conditionally define GLAPIENTRYP to prevent some warnings in linux-soloBrian Paul2003-12-061-1/+3
* ChangeKarl Schultz2003-12-041-2/+2
* remove __FUNCTION__ hackBrian Paul2003-11-251-11/+0
* More SciTech SNAP specific changes to glheader.h. Also modified the macrosKendall Bennett2003-10-081-7/+11
* Fixed bugs in Mesa software span rendering for color index modesKendall Bennett2003-10-021-1/+3
* Updates required for building the SciTech SNAP version of Mesa. This includes:Kendall Bennett2003-09-301-1/+1
* Updates to fix problems building with the Open Watcom compiler.Kendall Bennett2003-09-121-4/+6
* Updates from Daniel Borca.Brian Paul2003-08-051-2/+2
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-19/+24
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-5/+4
* test both XFree86LOADER and IN_MODULE to see if we're being built as the glx ...Brian Paul2002-10-301-3/+3
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-5/+13
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-1/+4
* Moved big/little endian code to glheader.h.Brian Paul2002-06-121-1/+22
* removed temporary GL_ARB_texture_mirrored_repeat enumsBrian Paul2002-03-231-11/+3
* Define finite as _finite for Windows.Karl Schultz2001-12-201-1/+2
* added GL_ARB_texture_mirrored_repeatBrian Paul2001-10-171-1/+9
* Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma)Brian Paul2001-07-161-1/+9
* Added fi_type union typedef to glheader.h.Brian Paul2001-06-151-1/+11
* New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems withBrian Paul2001-05-141-1/+26
* Removed DD_Z_NEVER.Brian Paul2001-03-291-1/+6
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-3/+3
* minor updates to sync w/ XFree86 changesBrian Paul2001-02-091-17/+10
* Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out driversKeith Whitwell2001-01-081-2/+2
* First batch of OpenGL SI related changes:Brian Paul2000-09-261-1/+7
* use cpml.h on Alpha (AlanH)Brian Paul2000-09-151-1/+6