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path: root/src/mesa/main/glheader.h
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* Define finite as _finite for Windows.Karl Schultz2001-12-201-1/+2
* added GL_ARB_texture_mirrored_repeatBrian Paul2001-10-171-1/+9
* Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma)Brian Paul2001-07-161-1/+9
* Added fi_type union typedef to glheader.h.Brian Paul2001-06-151-1/+11
* New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems withBrian Paul2001-05-141-1/+26
* Removed DD_Z_NEVER.Brian Paul2001-03-291-1/+6
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-3/+3
* minor updates to sync w/ XFree86 changesBrian Paul2001-02-091-17/+10
* Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out driversKeith Whitwell2001-01-081-2/+2
* First batch of OpenGL SI related changes:Brian Paul2000-09-261-1/+7
* use cpml.h on Alpha (AlanH)Brian Paul2000-09-151-1/+6
* Win32 update (Chris Morley)Brian Paul2000-09-121-3/+3
* define GL_GLEXT_PROTOTYPES before including mesa_wgl.hBrian Paul2000-08-021-4/+7
* define GL_GLEXT_PROTOTYPES for glext.hBrian Paul2000-06-121-1/+2
* applied Eero Pajarre's patch for WindowsBrian Paul2000-05-261-4/+9
* replaced __CYGWIN32__ with __CYGWIN__, misc clean-upBrian Paul2000-05-221-10/+5
* added Window-isms previously in gl.hBrian Paul2000-05-221-1/+94
* added code to die on FP exceptions if DEBEG env var set to FPBrian Paul2000-03-221-1/+4
* use quotes for gl.h and glext.h includesBrian Paul2000-02-241-3/+3
* include GL/glext.hBrian Paul2000-02-231-1/+2
* always include <float.h>Brian Paul2000-02-121-3/+4
* moved assembly-related macros from types.h to glheader.hBrian Paul1999-11-121-2/+40
* . More Watcom C++ warnings fixed in Mesa.Kendall Bennett1999-11-121-1/+7
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-0/+65