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path: root/src/mesa/main/get_hash_params.py
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* mesa: allow MAX_DUAL_SOURCE_DRAW_BUFFERS to be available to ESRyan Houdek2015-11-191-1/+3
* main/get: Add MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTSJordan Justen2015-11-011-0/+1
* main/get: make KHR_debug enums available everywhereMatthew Waters2015-10-071-9/+9
* mesa: Add getters for the GL_ARB_shader_storage_buffer_object max constantsSamuel Iglesias Gonsalvez2015-09-251-0/+16
* mesa/cs: Support GL_DISPATCH_INDIRECT_BUFFERJordan Justen2015-09-241-0/+1
* mesa: enable query of PROGRAM_PIPELINE_BINDING for ES 3.1Tapani Pälli2015-09-171-3/+3
* mesa: Resolve GCC missing field initializer warning.Rhys Kidd2015-09-101-4/+4
* mesa/es3.1: Enable GL_MAX_VERTEX_ATTRIB enums for GLES 3.1Marta Lofstedt2015-09-091-7/+7
* mesa: Expose GL_ARB_framebuffer_no_attachments to GLES 3.1Marta Lofstedt2015-09-011-3/+5
* mesa: enable enums for OES_texture_storage_multisample_2d_arrayTapani Pälli2015-08-271-3/+3
* mesa: remove pointless es31 checks, fix indirect to only be in es31Ilia Mirkin2015-08-261-24/+24
* mesa: Rename MaxCombinedImageUnitsAndFragmentOutputs to MaxCombinedShaderOutp...Francisco Jerez2015-08-201-1/+1
* mesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1Marta Lofstedt2015-07-291-1/+3
* mesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1Marta Lofstedt2015-07-291-10/+10
* mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1Marta Lofstedt2015-07-291-2/+4
* mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1Marta Lofstedt2015-07-291-6/+8
* mesa/es3.1: enable GL_ARB_shader_atomic_counters for GLES 3.1Marta Lofstedt2015-07-291-9/+11
* mesa/es3.1: enable GL_ARB_shader_image_load_store for GLES 3.1Marta Lofstedt2015-07-291-6/+11
* mesa: Add glGet support for ARB_shader_subroutine implementation limitsChris Forbes2015-07-231-0/+4
* mesa: add tessellation shader getters (v3)Fabian Bieler2015-07-231-0/+28
* mesa: fold duplicated GL/GL_CORE/GLES3 entry in get_hash_params.pyEmil Velikov2015-06-261-5/+3
* mesa: move ARB_gs5 enums to core, EXT_polygon_offset_clamp to desktopIlia Mirkin2015-06-191-8/+8
* mesa: Constants and functions for ARB_framebuffer_no_attachmentsKevin Rogovin2015-06-171-0/+6
* mesa/es3.1: enable DRAW_INDIRECT_BUFFER_BINDING for gles3.1Tapani Pälli2015-06-111-2/+6
* mesa: Allow querying for GL_PRIMITIVE_RESTART_FIXED_INDEX under GLES 3Eduardo Lima Mitev2015-02-031-0/+1
* mesa: add support for GL_EXT_polygon_offset_clampIlia Mirkin2015-02-021-0/+3
* mesa: Allows querying GL_SAMPLER_BINDING on GLES3 profileEduardo Lima Mitev2015-01-131-4/+5
* mesa: Fix Get(GL_TRANSPOSE_CURRENT_MATRIX_ARB) to transposeChris Forbes2014-11-241-1/+1
* mesa: Add support for the GL_KHR_context_flush_control extensionNeil Roberts2014-10-281-0/+3
* mesa: Implement ARB_clip_control.Mathias Fröhlich2014-10-241-0/+2
* mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*).Kenneth Graunke2014-09-241-4/+4
* mesa: implement GL_MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-271-0/+3
* main/get_hash_params: Add GL_SAMPLE_SHADING_ARBJason Ekstrand2014-07-291-0/+1
* main/cs: Add additional compute shader constant valuesJordan Justen2014-07-271-0/+7
* mesa: add new enum MAX_UNIFORM_LOCATIONSTapani Pälli2014-06-161-0/+1
* mesa: Add new pixel pack/unpack state forChris Forbes2014-06-101-0/+10
* mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.José Fonseca2014-06-031-2/+2
* mesa: Add core support for the GL_INTEL_performance_query extension.Petri Latvala2014-05-021-0/+6
* mesa/sso: Enable GL_ARB_separate_shader_objects by defaultIan Romanick2014-05-021-1/+1
* mesa/sso: Implement GL_PROGRAM_PIPELINE_BINDING for glGetGregory Hainaut2014-03-251-0/+3
* mesa: allocate gl_debug_state on demandBrian Paul2014-02-081-3/+3
* main/get: support ARB_gpu_shader5Jordan Justen2014-02-061-1/+7
* mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS constant.Paul Berry2014-02-051-0/+3
* mesa: Rename "struct gl_array_object" to gl_vertex_array_object.Kenneth Graunke2014-02-031-7/+7
* mesa: GL_ARB_map_buffer_alignment is not optionalSiavash Eliasi2014-01-291-1/+1
* mesa: GL_EXT_framebuffer_blit is not optionalIan Romanick2014-01-271-1/+1
* mesa: Add ARB_viewport_array plumbingCourtney Goeltzenleuchter2014-01-201-0/+7
* mesa: Converty gl_viewport_attrib::X, ::Y, ::Width, and ::Height to floatCourtney Goeltzenleuchter2014-01-201-1/+1
* mesa: Convert gl_viewport_attrib::Near and ::Far to doubleCourtney Goeltzenleuchter2014-01-201-1/+1
* mesa: Update gl_scissor_attrib to support ARB_viewport_arrayCourtney Goeltzenleuchter2014-01-201-1/+1