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path: root/src/mesa/main/get.c
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* mesa: implement GL3 GL_NUM_EXTENSIONS queryBrian Paul2009-12-301-0/+12
* mesa: added infrastructure for GL_EXT_draw_buffers2Brian Paul2009-12-291-0/+6
* mesa: implement per-buffer color maskingBrian Paul2009-12-291-19/+46
* mesa: implement indexed glGet functionsBrian Paul2009-12-291-0/+74
* mesa: per-buffer blend enabled flagsBrian Paul2009-12-291-4/+4
* Merge branch 'mesa_7_7_branch'Brian Paul2009-12-111-8/+9
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| * mesa: Move OES_read_format support from drivers into the core.Eric Anholt2009-12-091-8/+9
* | mesa: Update vertex texture code after gallium changes.Michal Krol2009-12-011-4/+4
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* Merge branch 'mesa_7_6_branch'Brian Paul2009-11-041-172/+172
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| * mesa: (GLint64) casts in get.c to silence Visual Studio warningsBrian Paul2009-11-031-172/+172
* | mesa: regenerate get.c form get_gen.pyBrian Paul2009-09-091-0/+16
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* ARB sync: Add support for GL_ARB_sync to swrastIan Romanick2009-09-031-0/+19
* ARB sync: Add infrastructure for glGetInteger64vIan Romanick2009-09-031-0/+1832
* mesa: call FLUSH_CURRENT() for GL_CURRENT_TEXTURE_COORDS queryBrian Paul2009-08-181-0/+3
* Regenerate files for GL_ARB_seamless_cube_mapIan Romanick2009-08-141-0/+12
* mesa: glGet queries for GL_EXT_provoking_vertexBrian Paul2009-05-281-0/+24
* mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLEBrian Paul2009-05-211-0/+12
* mesa: remove GL_MESA_program_debug extensionBrian Paul2009-03-071-48/+0
* mesa: use an array for current texture objectsBrian Paul2009-02-211-21/+21
* mesa: more display list cleanupsBrian2009-01-311-3/+3
* Make GL_ARB_draw_buffers mandatoryIan Romanick2009-01-281-15/+0
* Make GL_ARB_vertex_buffer_object mandatoryIan Romanick2009-01-281-30/+0
* Make GL_ARB_multisample mandatoryIan Romanick2009-01-281-24/+0
* Make GL_ARB_texture_compression mandatoryIan Romanick2009-01-281-9/+0
* mesa: added GL_MAX_SAMPLES query for GL_ARB_fboBrian Paul2009-01-221-0/+12
* mesa: fix GL_DEPTH_CLEAR_VALUE castingBrian Paul2009-01-061-3/+3
* mesa: fix cast/conversion for optional codeBrian2008-09-251-2/+2
* mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)Brian Paul2008-09-251-2/+2
* mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-09-231-2/+2
* mesa: refactor: move various ENUM_TO_x macros into macros.hBrian Paul2008-09-211-4/+0
* mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove GL_TEXTURE_ENV_CO...Brian Paul2008-07-161-36/+27
* add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c fileBrian2008-03-241-0/+60
* merge from masterBrian2007-03-211-39/+39
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| * Colortable re-org.Brian2007-03-161-9/+9
| * Re-org of gl_pixel_attrib struct.Brian2007-03-141-30/+30
* | added GL_CURRENT_PROGRAMBrian2007-03-091-0/+12
* | Merge branch 'origin' into glsl-compiler-1Brian2007-02-221-3/+3
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| * Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa i...Keith Whitwell2007-01-161-0/+9
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| * | merge current trunk into vbo branchAlan Hourihane2006-11-021-12/+12
| * | oops, get.c is autogeneratedKeith Whitwell2006-10-301-3/+3
| * | Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that ourKeith Whitwell2006-10-301-3/+3
* | | Lots of assorted changes for new GLSL compiler backend.Brian2006-12-151-3/+3
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* | Added GL_STENCIL_BACK_WRITEMASKBrian Paul2006-11-021-0/+9
* | Added a few new ctx->Const. fields for shader-related limits.Brian Paul2006-11-011-12/+12
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* whitespace clean-upBrian Paul2006-10-241-3/+3
* added GL_CURRENT_RASTER_SECONDARY_COLOR query (OpenGL 2.1)Brian Paul2006-09-131-0/+18
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-153/+153
* Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whetherBrian Paul2006-05-091-6/+6
* Put color index attribute into the 6th attribute slot.Brian Paul2006-04-251-3/+3
* Fix comment about MaxTextureUnits, needs to be min of coord and image units.Brian Paul2006-04-131-3/+3