Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | 2004-01-27 | 1 | -8/+20 |
| | | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | ||||
* | added blurb about NVIDIA extensions | Brian Paul | 2004-01-14 | 1 | -0/+8 |
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* | Version bumps, etc for Mesa 6.0 | Brian Paul | 2003-12-21 | 1 | -3/+3 |
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* | current raster color index should be GLfloat | Brian Paul | 2003-11-25 | 1 | -1/+1 |
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* | Merge vtx-0-2-branch | Keith Whitwell | 2003-11-24 | 1 | -5/+5 |
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* | GL_ARB_point_sprite is not part of 1.5 | Brian Paul | 2003-11-22 | 1 | -1/+0 |
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* | Initial work for bounds checking of vertex arrays and vertex buffer objects. | Brian Paul | 2003-10-22 | 1 | -8/+8 |
| | | | | | | Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there. | ||||
* | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | 2003-10-21 | 1 | -7/+7 |
| | | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | ||||
* | version tweaks | Brian Paul | 2003-09-18 | 1 | -1/+1 |
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* | More work on ARB_vertex_buffer_object. | Brian Paul | 2003-09-17 | 1 | -40/+40 |
| | | | | | Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming pointer arithmetic changes. | ||||
* | minor simplification | Brian Paul | 2003-09-15 | 1 | -4/+4 |
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* | Some work on ARB_vertex_buffer_object. | Brian Paul | 2003-09-15 | 1 | -70/+62 |
| | | | | Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c | ||||
* | Added OpenGL 1.4's per-texture LOD bias. | Brian Paul | 2003-08-28 | 1 | -0/+1 |
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* | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick | 2003-08-23 | 1 | -24/+34 |
| | | | | subset of GL_NV_point_sprite (which was already supported). | ||||
* | prep for OpenGL 1.5 | Brian Paul | 2003-08-06 | 1 | -1/+10 |
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* | Implement debugger callback, etc for vertex programs. Misc clean-ups. | Brian Paul | 2003-07-22 | 1 | -22/+28 |
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* | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | 2003-07-21 | 1 | -0/+108 |
| | | | | debugging extension. | ||||
* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -4/+80 |
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* | Simplify extension string handling. | Brian Paul | 2003-07-03 | 1 | -1/+3 |
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* | Removed fields from 'struct gl_extensions' for extensions that don't | Ian Romanick | 2003-06-02 | 1 | -8/+0 |
| | | | | | need them. Added "always on" extensions for extensions that are part of core versions 1.1 and 1.2. | ||||
* | minor error check tweaks for NV_light_max_exponent | Brian Paul | 2003-05-30 | 1 | -6/+6 |
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* | Added support for NV_light_max_exponent. | Ian Romanick | 2003-05-30 | 1 | -0/+40 |
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* | Version defines. include "version.h" in a few files. | Brian Paul | 2003-05-27 | 1 | -4/+4 |
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* | Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. | Brian Paul | 2003-05-01 | 1 | -4/+8 |
| | | | | Misc vertex array / vertex program changes. | ||||
* | Implemented GL_EXT_depth_bounds_test. | Brian Paul | 2003-04-21 | 1 | -0/+44 |
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* | minor re-org of program matrix, program local parameter limits | Brian Paul | 2003-04-18 | 1 | -8/+8 |
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* | more GL_ARB_vertex/fragment_program bits | Brian Paul | 2003-04-18 | 1 | -4/+124 |
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* | basic work on GL_ARB_vertex_buffer_object | Brian Paul | 2003-04-09 | 1 | -2/+184 |
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* | added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka) | Brian Paul | 2003-04-01 | 1 | -1/+17 |
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* | GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning stride | Brian Paul | 2003-04-01 | 1 | -5/+5 |
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* | GL_FOG_COORDINATE_SOURCE_EXT query was missing | Brian Paul | 2003-04-01 | 1 | -1/+17 |
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* | fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV ↵ | Brian Paul | 2003-04-01 | 1 | -17/+37 |
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* | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | 2003-03-01 | 1 | -2/+1 |
| | | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h | ||||
* | Make GL_SGI_texture_color_table work per-texture unit. | Brian Paul | 2003-01-26 | 1 | -5/+5 |
| | | | | Clean-up and optimize _swrast_texture_table_lookup(). | ||||
* | glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 | Brian Paul | 2003-01-22 | 1 | -1/+5 |
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* | GL_SGI_texture_color_table extension (Eric Plante) | Brian Paul | 2003-01-21 | 1 | -1/+24 |
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* | check for NV_fragment_program for glGetString(GL_PROGRAM_ERROR_STRING_NV) | Brian Paul | 2003-01-21 | 1 | -3/+6 |
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* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -19/+125 |
| | | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | ||||
* | bump version to 5.1 | Brian Paul | 2002-11-14 | 1 | -5/+5 |
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* | fixed active stencil face query bug | Brian Paul | 2002-11-08 | 1 | -5/+5 |
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* | update versioning/extensions for OpenGL 1.4 / Mesa 5.0 | Brian Paul | 2002-10-29 | 1 | -3/+3 |
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* | Header file clean-up: | Brian Paul | 2002-10-24 | 1 | -5/+1 |
| | | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | ||||
* | surround vertex program code with #if FEATURE_NV_vertex_program/#endif | Brian Paul | 2002-10-16 | 1 | -5/+9 |
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* | remove 'beta' from GL_VERSION string | Brian Paul | 2002-10-15 | 1 | -4/+4 |
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* | add GL_UNPACK_CLIENT_STORAGE_APPLE gets | Keith Whitwell | 2002-10-10 | 1 | -1/+13 |
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* | Changed a number of context fields from GLchan to GLfloat (such as ClearColor). | Brian Paul | 2002-10-04 | 1 | -13/+13 |
| | | | | | | Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime. | ||||
* | new texture compression infrastructure | Brian Paul | 2002-09-27 | 1 | -20/+22 |
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* | GL_MESA_pack_invert | Brian Paul | 2002-09-21 | 1 | -1/+13 |
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* | removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT | Brian Paul | 2002-09-06 | 1 | -33/+1 |
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* | GL_EXT_stencil_two_side extension, not 100% complete yet. | Brian Paul | 2002-09-06 | 1 | -29/+69 |
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