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path: root/src/mesa/main/get.c
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* missing `or' in preprocessor conditionalDaniel Borca2004-12-211-1/+1
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* allow ARB vp/fp query program errorsDaniel Borca2004-12-201-7/+10
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* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+138
| | | | no error detection, slow, may not be 100% correct but a good start
* Add support for OES_read_format. As soon as glext.h is updated with theIan Romanick2004-10-161-0/+28
| | | | enums for this extension, the changes to gl.h can be removed.
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-6/+143
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* Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().Brian Paul2004-09-131-8/+32
| | | | Define 2.0 point-sprite related tokens in glheader.h (temporary).
* changes towards GL_ARB_point_sprite (two-zero)Daniel Borca2004-09-131-0/+24
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* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul2004-08-251-2/+2
| | | | 1015696)
* don't check for ARB_texture_non_power_of_two for OpenGL 1.5 (Philipp Klaus ↵Brian Paul2004-08-191-2/+1
| | | | Krause)
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-5/+5
| | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-0/+40
| | | | | Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet.
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-8/+20
| | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
* added blurb about NVIDIA extensionsBrian Paul2004-01-141-0/+8
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* Version bumps, etc for Mesa 6.0Brian Paul2003-12-211-3/+3
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* current raster color index should be GLfloatBrian Paul2003-11-251-1/+1
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* Merge vtx-0-2-branchKeith Whitwell2003-11-241-5/+5
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* GL_ARB_point_sprite is not part of 1.5Brian Paul2003-11-221-1/+0
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* Initial work for bounds checking of vertex arrays and vertex buffer objects.Brian Paul2003-10-221-8/+8
| | | | | | Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there.
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-7/+7
| | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
* version tweaksBrian Paul2003-09-181-1/+1
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* More work on ARB_vertex_buffer_object.Brian Paul2003-09-171-40/+40
| | | | | Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming pointer arithmetic changes.
* minor simplificationBrian Paul2003-09-151-4/+4
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* Some work on ARB_vertex_buffer_object.Brian Paul2003-09-151-70/+62
| | | | Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c
* Added OpenGL 1.4's per-texture LOD bias.Brian Paul2003-08-281-0/+1
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* Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick2003-08-231-24/+34
| | | | subset of GL_NV_point_sprite (which was already supported).
* prep for OpenGL 1.5Brian Paul2003-08-061-1/+10
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* Implement debugger callback, etc for vertex programs. Misc clean-ups.Brian Paul2003-07-221-22/+28
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* Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul2003-07-211-0/+108
| | | | debugging extension.
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-4/+80
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* Simplify extension string handling.Brian Paul2003-07-031-1/+3
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* Removed fields from 'struct gl_extensions' for extensions that don'tIan Romanick2003-06-021-8/+0
| | | | | need them. Added "always on" extensions for extensions that are part of core versions 1.1 and 1.2.
* minor error check tweaks for NV_light_max_exponentBrian Paul2003-05-301-6/+6
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* Added support for NV_light_max_exponent.Ian Romanick2003-05-301-0/+40
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* Version defines. include "version.h" in a few files.Brian Paul2003-05-271-4/+4
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* Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul2003-05-011-4/+8
| | | | Misc vertex array / vertex program changes.
* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-211-0/+44
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* minor re-org of program matrix, program local parameter limitsBrian Paul2003-04-181-8/+8
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* more GL_ARB_vertex/fragment_program bitsBrian Paul2003-04-181-4/+124
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* basic work on GL_ARB_vertex_buffer_objectBrian Paul2003-04-091-2/+184
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* added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)Brian Paul2003-04-011-1/+17
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* GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning strideBrian Paul2003-04-011-5/+5
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* GL_FOG_COORDINATE_SOURCE_EXT query was missingBrian Paul2003-04-011-1/+17
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* fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV ↵Brian Paul2003-04-011-17/+37
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* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
| | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
* Make GL_SGI_texture_color_table work per-texture unit.Brian Paul2003-01-261-5/+5
| | | | Clean-up and optimize _swrast_texture_table_lookup().
* glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3Brian Paul2003-01-221-1/+5
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* GL_SGI_texture_color_table extension (Eric Plante)Brian Paul2003-01-211-1/+24
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* check for NV_fragment_program for glGetString(GL_PROGRAM_ERROR_STRING_NV)Brian Paul2003-01-211-3/+6
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* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-19/+125
| | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
* bump version to 5.1Brian Paul2002-11-141-5/+5
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